So the purpose of sabres is if you want to take down every single shipping? Got it, thanks! Still, the massive loss in toughness seems like a big deal since they'll have to withdraw from the fight so quickly, but I guess if the objective is to clear the skies rather than prioritise targets then it's the best one
I thought of a new way to train bravery. If I equip someone with powers of seduction I can train bravery without losing health (combat drugs). To avoid danger, I'll KO an enemy, drag them into the rape bus, and then wake them up and use powers of seduction on them from a spot where my person can't be shot at. I'd like to get high bravery for my pilots, but I'm also running a VooDoo school and I want to send my top VooDoo power people to capture a reticulan elder. Those missions are a hell of psionic attacks. I've managed to capture most reticulans, even a mechtoid by camping inside the shadowbat and KOing them when they come inside, I keep a known liability (Private Berry) who I know can be easily mind controlled and keep her unarmed in a room where the doors are blocked, that way when the enemy opens a door and sees us and the mind attacks start they target the liability who cant hurt us or escape the room, then I'm free to KO whoever came inside and flee the same turn. I'm very unlikely to capture an elder using this method tho so I really need high psi, psi skill and bravery people to pull this off I think
I'll see how it goes. Are there any other VooDoo abilities that can hit us with morale loss? It would be even more convenient to have something like an ability that transfers morale from one soldier to another since then I don't even need to mess around abducting someone for... training. Also more ethical. Are there any other noteworthy VooDoo abilities anyone can recommend to me?
I'm on a terror mission right now and trying to capture a live cyberdisc, but the ones I hit with a handle don't go down (I assume they have high concussion resistance) and the ones I hit with a tesla coil explode. How do I capture one? I already wrecked one without it exploding so I will have a cyberdisc wreck but I'd like an intact one