Author Topic: Strange glitches.  (Read 4524 times)

Offline Ethereal

  • Commander
  • *****
  • Posts: 684
    • View Profile
Strange glitches.
« on: June 10, 2017, 10:17:41 am »
I do not know from what and where it would be necessary to write, but in the latest updates something is not right. At first it became possible to study one captive to infinity (Manipulation of the function "Leave alive aliens" did not give anything), now killed by mines does not count.

Offline Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 9091
    • View Profile
Re: Strange glitches.
« Reply #1 on: June 10, 2017, 11:38:19 am »
1. Playing vanilla or using any mods?
- infinite research will be a missing destroyItem flag, most likely

2. What do you mean by "does not count"? Can you provide a save?

Offline Ethereal

  • Commander
  • *****
  • Posts: 684
    • View Profile
Re: Strange glitches.
« Reply #2 on: June 10, 2017, 12:58:30 pm »
1. My mod. Exclusively ".rul" files. Plus your OpenXcomExPlus37 latest version. Okay, let's put "destroyItem", although in early versions and without it everything worked fine. Thanks for the help.

2. Soldiers do Not credited dead aliens, if they died from an explosion of mines / proximity grenades of any type damage.
« Last Edit: June 10, 2017, 01:05:10 pm by Ethereal »

Offline Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 9091
    • View Profile
Re: Strange glitches.
« Reply #3 on: June 10, 2017, 01:35:55 pm »
1. My mod. Exclusively ".rul" files. Plus your OpenXcomExPlus37 latest version. Okay, let's put "destroyItem", although in early versions and without it everything worked fine. Thanks for the help.

This was changed in vanilla about a year ago... not my fault :)

2. Soldiers do Not credited dead aliens, if they died from an explosion of mines / proximity grenades of any type damage.

There are some fixes in vanilla waiting to be merged into OXCE 3.9 and also Yankes made some changes in OXCE 3.8... probably best to wait for 3.8 or 3.9 and re-test again.

Offline Ethereal

  • Commander
  • *****
  • Posts: 684
    • View Profile
Re: Strange glitches.
« Reply #4 on: June 10, 2017, 01:58:45 pm »
This was changed in vanilla about a year ago... not my fault :)

There are some fixes in vanilla waiting to be merged into OXCE 3.9 and also Yankes made some changes in OXCE 3.8... probably best to wait for 3.8 or 3.9 and re-test again.

Well, we waits. The truth is that the whole class of weapons will be expelled from the game on this period. Killed by mines aliens do not give experience to soldiers.

Offline Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 9091
    • View Profile
Re: Strange glitches.
« Reply #5 on: August 22, 2017, 01:56:41 pm »
2. Soldiers do Not credited dead aliens, if they died from an explosion of mines / proximity grenades of any type damage.

Fixed in OXCE 3.9c: https://github.com/Yankes/OpenXcom/commit/fbc750a9ba8d1a3ed3b84b2343860190d3b95e6e