Sup?
I decided to give openXCOM a try today, but ran into some issues. I'm on OSX.
I started with the latest milestone, copied the game data into the app package and fired it up. Opens just fine but I soon find that there's literally no text rendered anywhere in the game, and it seems to hang occasionally.
I figured I'd try the nightly, followed the instructions here:
https://bitbucket.org/grrussel/openxcomosxWhen trying to run the nightly I get the following error:
dyld: Library not loaded: /usr/local/lib/libSDL_gfx.13.dylib
Referenced from: /Users/Ian/OpenXcom/bin/./openxcom
Reason: image not found
I looked for libsdl_gfx.13.dylib at the location specified and sure enough it does not exist. I have libsdl_gfx.15.dylib instead, because that's the version of SDL that's available on homebrew. I checked out the SDL homepage and they don't seem to have any prior versions.
After this I decided to compile from source, followed the instructions here:
https://github.com/SupSuper/OpenXcom/tree/master/xcodeWhen attempting to build this, I get a linker error like so:
ld: warning: directory not found for option '-L/opt/local/lib'
Undefined symbols for architecture x86_64:
"_SDL_main", referenced from:
-[SDLMain applicationDidFinishLaunching:] in SDLMain.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Any suggestions as to what I should try next? I'm not sure where I've gone wrong.