aliens

Author Topic: tftd small launcher  (Read 2073 times)

Offline RSSwizard

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tftd small launcher
« on: November 15, 2016, 11:59:31 pm »
The small launcher, made as standard equipment for tftd. After the first war technology from the xcom research projects was commercialized and made mainstream, with the exception of elerium based technology (which dwindled due to the decreasing supply of e115). Among those technologies the small launcher and its ability to project heavy projectiles with relative ease became widespread use among military and law enforcement. Even though the stasis-inducing effects of the alien stun bombs couldn't be reproduced without excessive power requirements fulfilled by e115 alternative ammunition types were improvised.

(green) delivers an electric surge from high yield capacitors releasing their charge on impact, and while it can stun targets the results can also be deadly which is why its only reserved for military use with the intention of reducing collateral damage.

(orange) is an incendiary mix spreading fires out to a 5 meter radius.

(this is a good weapon to replace the gas cannon with, or the torpedo launcher if you want to be extra mean to your players. Im using it in addition to the two though. The electric damage bomb causes explosive, resists for stun, delivers stun at 1.0 but also hits health at 0.3, 75 damage for both bombs)