Need some ruleset help,
I have added one test block to this mapblock set into Terrains.URL:
- name: EXPANDEDTERROR30 #2 test park
width: 20
length: 20
and i am trying to workout what i need to add into Mapscript to get it in game.
What i dont understand is how these GROUP numbers map over to individual map blocks?
mapScripts:
- type: EXPANDED_TERROR
commands:
- type: addLine
label: 1
direction: vertical
executionChances: 33
- type: addLine
label: 2
conditionals: -1
executionChances: 50
direction: horizontal
- type: addLine
conditionals: [-1, -2]
direction: both
- type: addCraft
- type: addBlock
label: 3
executionChances: 75
size: 2
executions: 3
blocks: [17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31]
freqs: [1, 1, 1, 1, 1, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1]
maxUses: [1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 1]
- type: addBlock
conditionals: -3
size: 2
executions: 3
blocks: [17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31]
freqs: [1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 1]
maxUses: [2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2, 2]
- type: fillArea
blocks: [0, 1, 2, 13, 14, 15, 16, 30, 32, 33, 34, 35, 36]
freqs: [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]
maxUses: [2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3]
Are the LABELS the Group NUmber from the Terrain map and how does the Blocks map over to the .MAP files?