Author Topic: Terrain based critters  (Read 8904 times)

Offline BetaSpectre

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Re: Terrain based critters
« Reply #15 on: October 13, 2016, 12:09:51 am »
Multiple factions would be really nice. Like civilian police.

Offline Eddie

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Re: Terrain based critters
« Reply #16 on: October 30, 2016, 05:06:33 pm »
So I've added a chance of blood hounds (lowQty: 0, highQty: 0, dQty: 2) to all my civilian shippings, with "percentageOutsideUfo: 100". Yet they always spawn inside the Ufo. What am I missing?

Offline Dioxine

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Re: Terrain based critters
« Reply #17 on: October 30, 2016, 06:35:47 pm »
You're missing a complete rework of nodes of all maps. The 'percentageOutsideUfo:' is just a nice suggestion to the engine and usually doesn't work.

Offline Eddie

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Re: Terrain based critters
« Reply #18 on: October 30, 2016, 07:18:06 pm »
And here I thought this was easy...  Damn. But thanks for explaining.