Author Topic: Question on LOS tile properties  (Read 685 times)

Offline clownagent

  • Colonel
  • ****
  • Posts: 377
    • View Profile
Question on LOS tile properties
« on: August 28, 2016, 02:11:56 pm »
Is there any possibility to make a map-tile that blocks line of sight to units, but does not blockade walking through and shooting through?
It could represent some kind of very thick fog or an 'illusion' tile.

I tried to switch the LOS mcd (no 31), but it does not block line of sight to units, only terrain. This I find strange, but is apparently the intended behavior:
https://www.ufopaedia.org/index.php/MCD

If I use LOFTs, walking through is possible, but of course not shooting through.

Offline new_civilian

  • Commander
  • *****
  • Posts: 677
    • View Profile
Re: Question on LOS tile properties
« Reply #1 on: August 31, 2016, 12:02:58 pm »
I like your idea, that would work good as an energy shield or something similar.

Maybe... What if you use an edited door mcd-entry? Make it have no animation(or give it a static one), that way it would also seem to cost some effort (TUs) to walk through the shield barrier.... Not sure if it will work....

this really is a tricky question!