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Author Topic: Question about armor  (Read 3160 times)

Offline Eddie

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Question about armor
« on: April 25, 2016, 02:06:42 am »
I am confused about enemy armor values. I thought superhuman difficulty added 20% to armor values. I recently used the advisors mindprobe on a Guild Security and there was no +20% on his armor. I checked my saves and it says difficulty 4, so that is superhuman. Does Piratez not add +20% armor or am I missing something?

Offline sabrecat

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Re: Question about armor
« Reply #1 on: April 25, 2016, 02:22:31 am »
Isn't superhuman difficulty 5? Or are the difficulties 0 indexed so the easiest is 0 in the save file?

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Offline Dioxine

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Re: Question about armor
« Reply #2 on: April 25, 2016, 03:54:37 am »
There's no armor boost in XCom on higher difficulties. At least, never was (Piratez mod is not using the latest nightlies). Armor is halved on the easiest difficulty, and is equal 100% on all other difficulties. Only enemy stats like Firing, Health, TUs etc. are boosted on higher difficulties.