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Changes in font handling?
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Topic: Changes in font handling? (Read 3295 times)
Dioxine
Commander
Posts: 5455
punk not dead
Changes in font handling?
«
on:
November 19, 2015, 04:54:12 pm »
I've finally upgraded from September version, and my modded font no longer work. How are the modded fonts handled now? Where they should be put, what commands etc. (can't find it in the Ruleset Reference)
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SupSuper
Lazy Developer
Administrator
Commander
Posts: 2162
Re: Changes in font handling?
«
Reply #1 on:
November 29, 2015, 03:29:32 am »
I'm not aware of any modded font changes. As long as you have your font files in a Language folder and specify "fontName: Font.dat" in your ruleset, it should work fine.
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winterheart
Colonel
Posts: 180
Fellow Squaddie
Re: Changes in font handling?
«
Reply #2 on:
November 30, 2015, 11:09:39 am »
Here
.
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Changes in font handling?