Author Topic: [COMPLETED] Let's play X-PirateZ (182 episodes)  (Read 84918 times)

Offline eisenefaust

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Re: Let's play X-PirateZ
« Reply #330 on: May 02, 2016, 08:54:22 am »
Yay, I'm in your squad now. Happy to report for duty Captain o7

Offline Cristao

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Re: Let's play X-PirateZ
« Reply #331 on: May 21, 2016, 03:19:33 pm »
Just saw that Crystal got wiped .... how many missions?

Offline Meridian

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Re: Let's play X-PirateZ
« Reply #332 on: May 21, 2016, 03:32:49 pm »
Just saw that Crystal got wiped .... how many missions?

We have enough swabbies to rename, so very soon.
But you'll stay in the other base for about 30 days before you see any action (to evaluate you psi strength).

Offline ohartenstein23

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Re: Let's play X-PirateZ
« Reply #333 on: May 26, 2016, 03:14:01 pm »
Hey Meridian, loved your FMP let's play - it became my mod of choice for the longest time.  Working my way through this series, and decided to board the piratez bandwagon (vessel?).

If you've got a swabbie with good reactions and fair accuracy, I'd like to join the roster as Grogged-Up Brynhild, wielding a gauss musket in the field and the biggest SMG possible for close assault/breaching.  Or a spear, because skewering researchers and GOs is fun.

Offline Dioxine

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Re: Let's play X-PirateZ
« Reply #334 on: May 26, 2016, 04:34:49 pm »
Meridian doesn't allow people to choose their weapons, since his choices are already optimal ;)

Offline ohartenstein23

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Re: Let's play X-PirateZ
« Reply #335 on: May 26, 2016, 06:13:45 pm »
His choices are quite effective.  I figured he uses gauss muskets often enough there's a good possibility he might let me pick one up, and I'd be happy anyways if I just get to be one of the gals running out of the craft with mace or sword to secure the landing site.  You're right that I don't expect to really get the SMG, since melee assaults is his boarding jam.

Offline Dioxine

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Re: Let's play X-PirateZ
« Reply #336 on: May 26, 2016, 06:35:48 pm »
Melee assaults? You didn't see a real melee assault then :)

Offline AncientSion

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Re: Let's play X-PirateZ
« Reply #337 on: May 26, 2016, 07:46:25 pm »
If you want to be Melee Assault, try to persuade Meridian to make you a FlashBanger

Offline ohartenstein23

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Re: Let's play X-PirateZ
« Reply #338 on: May 26, 2016, 11:08:43 pm »
Please educate me then on a true melee assault - I've only be good at skirmishing with a spear and vanilla rookie + stun rod bum rush.

Offline Ketonur

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Re: Let's play X-PirateZ
« Reply #339 on: May 27, 2016, 12:13:40 am »
My Bonny has 4 seats always reserved for melee monsters in swiftsuits :)

Offline ohartenstein23

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Re: Let's play X-PirateZ
« Reply #340 on: May 27, 2016, 12:29:54 am »
I had two spots on the Pachyderm for amazon outfits plus spears for scouting and demolishing light opposition.  Maybe once I have the Bonny I'll try putting my bardiches to better use.

Offline Meridian

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Re: [COMPLETED] Let's play X-PirateZ (182 episodes)
« Reply #341 on: January 29, 2017, 10:26:57 am »
Last episode is out:


Thanks for sticking around!

Next is probably xcom2012.
(I wanted to play Area51, but lighting engine fix is not yet ready for OXCE, so it will have to wait a little bit).
« Last Edit: January 29, 2017, 10:29:20 am by Meridian »

Offline Yankes

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Re: [COMPLETED] Let's play X-PirateZ (182 episodes)
« Reply #342 on: January 29, 2017, 01:04:19 pm »
I plan release 3.6 today, with this change then you will be able play it :)

Offline Cristao

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Re: [COMPLETED] Let's play X-PirateZ (182 episodes)
« Reply #343 on: January 29, 2017, 06:01:43 pm »
Been following it in the last stages. Saw that Crystal got dropped but relatively happy that she saw the end. Nice play through. Not sure I want to spend a year though!

Offline ivandogovich

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Re: [COMPLETED] Let's play X-PirateZ (182 episodes)
« Reply #344 on: January 29, 2017, 06:02:36 pm »
An Epic Campaign!  Thanks for bringing us along, Cap'n!
Cheers!