But I cannot stand having initial throwing of 20 !!!!!!!!
Well I wouldn't either, that's why minimum is at 30, not 20, please do not invent things that do not exist
The goal here is to, naturally, make grenades more like a 'decision' than a 'clean'n'easy enemy-b-gone kit'. All enemies have their throwing reduced substantially as well, to make it fair - now the AI can and will sometimes miss with grenades, unless from close-by. From my experience, to be 100% sure a grenade lands on target you need 100 Throwing, but with Throwing 50-60, you throw on target at least 3 times out of 4. With 30 Throwing, it's 50/50 or so. I don't consider this that much of a hindrance since if I want to grenade someone, I will always have 2-3 people ready to prime and throw. It does however limit bows and knives to those with really good initial skill.
PS. cannot resize,
too much effort, this is a link from the net, sorry...