Author Topic: Show TU Cost of Inventory Screen Actions  (Read 4863 times)

Offline Surrealistik

  • Colonel
  • ****
  • Posts: 486
    • View Profile
Show TU Cost of Inventory Screen Actions
« on: August 12, 2015, 12:46:52 pm »
Per the subject; TU cost to transfer equipment or reload (if ammo is selected) might highlight and display when mousing over an inventory slot or weapon.
« Last Edit: August 12, 2015, 12:48:23 pm by Surrealistik »

Offline Arpia

  • Colonel
  • ****
  • Posts: 116
    • View Profile
Re: Show TU Cost of Inventory Screen Actions
« Reply #1 on: August 12, 2015, 05:28:47 pm »
just incase you didn't know, a reload is a flat 15TUs to an empty weapon regardless of where the ammo is.
I know it's not a solution but... knowledge is power and all that

Offline Arthanor

  • Commander
  • *****
  • Posts: 2488
  • XCom Armoury Quartermaster
    • View Profile
Re: Show TU Cost of Inventory Screen Actions
« Reply #2 on: August 12, 2015, 05:59:56 pm »
Yup, that's why carrying reloads in your backpack is better than on your belt. Keep the low TU cost storage for things like grenade. (but shoulder slots are even a tiny bit better for carrying grenades).

You can find all the information here: https://www.ufopaedia.org/index.php?title=Inventory_TU_Table

It could be neat to have the game display cost to move an item from where it was next to the name of each slots, like changing the name from "Left Shoulder" to "Left Shoulder: 10 TUs" if the item is currently in the left hand.

Offline 7Saturn

  • Colonel
  • ****
  • Posts: 457
    • View Profile
Re: Show TU Cost of Inventory Screen Actions
« Reply #3 on: August 12, 2015, 06:29:28 pm »
On UFO2000 this has been standard, all along. It always shows you, how much it costs, to put an item somewhere, when grabbing it. I find that useful. Would be even nicer, if one could toggle that on and off, just for considerations of preference.

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • *****
  • Posts: 11721
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Show TU Cost of Inventory Screen Actions
« Reply #4 on: August 27, 2015, 02:01:49 pm »
I am in favour of displaying TU cost somewhere (but where, that is a question), but mostly in regard to inventory mods. The basic vanilla is straightforward enough to learn easily over battles, and isn't really that important anyway - all costs are quite forgiving.

Offline 7Saturn

  • Colonel
  • ****
  • Posts: 457
    • View Profile
Re: Show TU Cost of Inventory Screen Actions
« Reply #5 on: August 27, 2015, 06:17:53 pm »
Well, that's the way it looks with UFO2000: