Author Topic: [SUBMOD][MAPS]Expanded Ubase Reworked - Version 1.3 - New and Turned Maps  (Read 76801 times)

Offline hellrazor

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Re: [REWORK][WIP]Expanded Ubase Rework v 1.3 - Adding proper turned Map Versions
« Reply #60 on: September 17, 2016, 01:15:24 am »
is V 1.3  unreleased too, right ?

Its not released, because it is not finished. I am currently only modding sporadically since a roof over my head is obviously more important.

Offline davide

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Re: [REWORK][WIP]Expanded Ubase Rework v 1.3 - Adding proper turned Map Versions
« Reply #61 on: September 17, 2016, 08:36:24 am »
.... since a roof over my head is obviously more important.

I understand you very well ...sigh

Take your time

Offline hellrazor

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Re: [REWORK][WIP]Expanded Ubase Rework v 1.3 - Adding proper turned Map Versions
« Reply #62 on: September 17, 2016, 02:33:45 pm »
I understand you very well ...sigh

Take your time

I have some time scheduled tomorrow for mapmaking.
So i will post some progress.

Offline hellrazor

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Two more Turned Versions done for UBASE_01.

Now there are only 16 Maps left to make until this is finally complete (took me too long).
« Last Edit: October 04, 2018, 03:35:09 pm by hellrazor »

Offline hellrazor

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The last turned Version for UBASE_01:

Offline hellrazor

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So we finally have come to one of the non vanilla gardens.

Had to recheck the routes and the map, since there were errors, which i so far not noticed.
In any case here the first two versions (2 more to follow):

Offline hellrazor

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Nearly completely done :)

Some more turned gardens and a new nasty garden design.
Just missing turned versions for the new garden and turning the scout module.

Offline Solarius Scorch

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More alien base maps? I'll have some, please!

Offline hellrazor

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More alien base maps? I'll have some, please!

We are talking here about a total of 97 Maps for alien bases including vanilla tiles. ;)

Offline Solarius Scorch

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That's awesome.
Do they use custom terrain? Or just standard Alien Base?

I also made a number of mapblocks if you are interested, but they require custom tiles.

Offline hellrazor

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That's awesome.
Do they use custom terrain? Or just standard Alien Base?

I also made a number of mapblocks if you are interested, but they require custom tiles.

Maybe for a extra set? I wanted mainly to improve the players experience for vanilla bases. So most of the maps are turned versions of vanilla tiles and some additional ones for satisfying my sadism, ähm.. meaning for a better play experience ;)
Yes using custom tileset, UBASE_2 is custom.

Here is the terrain definition:

Code: [Select]
###BEGIN EXPANDED UBASE
  - name: UBASE
    mapDataSets:
      - BLANKS
      - U_BASE
      - U_WALL02
      - U_PODS
      - BRAIN
      - U_BASE2
      - U_DISEC2
      - U_OPER2
    mapBlocks:
      - name: UBASE_00 #01 #Command Center W
        width: 20
        length: 20
        groups: 3
      - name: EXPANDEDUBASE_00b #02 #Command Center N
        width: 20
        length: 20
        groups: 3
      - name: EXPANDEDUBASE_00c #03 #Command Center E
        width: 20
        length: 20
        groups: 3
      - name: EXPANDEDUBASE_00d #04 #Command Center S
        width: 20
        length: 20
        groups: 3
      - name: UBASE_01 #05 #Large Garden W
        width: 20
        length: 20
      - name: EXPANDEDUBASE_01b #06 #Large Garden N
        width: 20
        length: 20
      - name: EXPANDEDUBASE_01c #07 #Large Garden E
        width: 20
        length: 20
      - name: EXPANDEDUBASE_01d #08 #Large Garden S
        width: 20
        length: 20
      - name: EXPANDEDUBASE_01e #09 #Large Garden Center W
        width: 20
        length: 20
      - name: EXPANDEDUBASE_01f #10 #Large Garden Center N
        width: 20
        length: 20
      - name: EXPANDEDUBASE_01g #11 #Large Garden Center E
        width: 20
        length: 20
      - name: EXPANDEDUBASE_01h #12 #Large Garden Center S
        width: 20
        length: 20
      - name: EXPANDEDUBASE_01i #13 #Large Garden Tower E
        width: 20
        length: 20
      - name: EXPANDEDUBASE_01j #14 #Large Garden Tower S
        width: 20
        length: 20
      - name: EXPANDEDUBASE_01k #15 #Large Garden Tower W
        width: 20
        length: 20
      - name: EXPANDEDUBASE_01l #16 #Large Garden Tower N
        width: 20
        length: 20
      - name: UBASE_02 #17 #Large Storage E
        width: 20
        length: 20
      - name: EXPANDEDUBASE_02b #18 #Large Storage S
        width: 20
        length: 20
      - name: EXPANDEDUBASE_02c #19 #Large Storage W
        width: 20
        length: 20
      - name: EXPANDEDUBASE_02d #20 #Large Storage N
        width: 20
        length: 20
      - name: EXPANDEDUBASE_02e #21 #Large Storage Runway E
        width: 20
        length: 20
      - name: EXPANDEDUBASE_02f #22 #Large Storage Runway S
        width: 20
        length: 20
      - name: EXPANDEDUBASE_02g #23 #Large Storage Runway W
        width: 20
        length: 20
      - name: EXPANDEDUBASE_02h #24 #Large Storage Runway N
        width: 20
        length: 20
      - name: UBASE_03 #25 #Power Source Storage S
        width: 20
        length: 20
      - name: EXPANDEDUBASE_03b #26 #Power Source Storage W
        width: 20
        length: 20
      - name: EXPANDEDUBASE_03c #27 #Power Source Storage N
        width: 20
        length: 20
      - name: EXPANDEDUBASE_03d #28 #Power Source Storage S
        width: 20
        length: 20
      - name: EXPANDEDUBASE_03e #29 #Power Source Storage Alternate SW
        width: 20
        length: 20
      - name: EXPANDEDUBASE_03f #30 #Power Source Storage Alternate WS
        width: 20
        length: 20
      - name: EXPANDEDUBASE_03g #31 #Power Source Storage Alternate NW
        width: 20
        length: 20
      - name: EXPANDEDUBASE_03h #32 #Power Source Storage Alternate NE
        width: 20
        length: 20
      - name: UBASE_04 #33 #Entrance NW
        width: 10
        length: 10
        groups: 2
        revealedFloors: 1
      - name: EXPANDEDUBASE_04b #34 #Entrance NE
        width: 10
        length: 10
        groups: 2
        revealedFloors: 1
      - name: EXPANDEDUBASE_04c #35 #Entrance SE
        width: 10
        length: 10
        groups: 2
        revealedFloors: 1
      - name: EXPANDEDUBASE_04d #36 #Entrance SW
        width: 10
        length: 10
        groups: 2
        revealedFloors: 1
      - name: EXPANDEDUBASE_04e #37 #Entrance Light NW
        width: 10
        length: 10
        groups: 2
        revealedFloors: 1
      - name: EXPANDEDUBASE_04f #38 #Entrance Light NE
        width: 10
        length: 10
        groups: 2
        revealedFloors: 1
      - name: EXPANDEDUBASE_04g #39 #Entrance Light SE
        width: 10
        length: 10
        groups: 2
        revealedFloors: 1
      - name: EXPANDEDUBASE_04h #40 #Entrance Light SW
        width: 10
        length: 10
        groups: 2
        revealedFloors: 1
      - name: UBASE_05 #41 #Small Storage U S
        width: 10
        length: 10
      - name: EXPANDEDUBASE_05b #42 #Small Storage U W
        width: 10
        length: 10
      - name: EXPANDEDUBASE_05c #43 #Small Storage U N
        width: 10
        length: 10
      - name: EXPANDEDUBASE_05d #44 #Small Storage U E
        width: 10
        length: 10
      - name: UBASE_06 #45 #Small Bunker U E
        width: 10
        length: 10
        groups: 8
      - name: EXPANDEDUBASE_06b #46 #Small Bunker U S
        width: 10
        length: 10
        groups: 8
      - name: EXPANDEDUBASE_06c #47 #Small Bunker U W
        width: 10
        length: 10
        groups: 8
      - name: EXPANDEDUBASE_06d #48 #Small Bunker U N
        width: 10
        length: 10
        groups: 8
      - name: EXPANDEDUBASE_06e #49 #Small Bunker Checkpoint E
        width: 10
        length: 10
        groups: 8
      - name: EXPANDEDUBASE_06f #50 #Small Bunker Checkpoint S
        width: 10
        length: 10
        groups: 8
      - name: EXPANDEDUBASE_06g #51 #Small Bunker Checkpoint W
        width: 10
        length: 10
        groups: 8
      - name: EXPANDEDUBASE_06h #52 #Small Bunker Checkpoint N
        width: 10
        length: 10
        groups: 8
      - name: UBASE_07 #53 #Tunnel Cross
        width: 10
        length: 10
        groups: 1
      - name: EXPANDEDUBASE_07b #54 #Tunnel Cross Corners
        width: 10
        length: 10
        groups: 1
      - name: EXPANDEDUBASE_07c #55 #Tunnel Cross Corners Pillar
        width: 10
        length: 10
        groups: 1
      - name: UBASE_08 #56 #Small Bunker Storage E
        width: 10
        length: 10
      - name: EXPANDEDUBASE_08b #57 #Small Bunker Storage S
        width: 10
        length: 10
      - name: EXPANDEDUBASE_08c #58 #Small Bunker Storage W
        width: 10
        length: 10
      - name: EXPANDEDUBASE_08d #59 #Small Bunker Storage N
        width: 10
        length: 10
      - name: UBASE_09 #60 #Small Garden
        width: 10
        length: 10
      - name: EXPANDEDUBASE_09b #61 #Small Garden 2th Floor
        width: 10
        length: 10
      - name: EXPANDEDUBASE_09c #62 #Small Garden High
        width: 10
        length: 10
      - name: EXPANDEDUBASE_09d #63 #Small Garden Light
        width: 10
        length: 10
      - name: UBASE_10 #64 #Tunnel Cross Pods
        width: 10
        length: 10
        groups: 1
      - name: UBASE_11 #65 #Entertainment Room Dual Color
        width: 10
        length: 10
        groups: 7
      - name: EXPANDEDUBASE_11b #66 #Entertainment Room Color Switched
        width: 10
        length: 10
        groups: 7
      - name: EXPANDEDUBASE_11c #67 #Entertainment Room Pods
        width: 10
        length: 10
        groups: 7
      - name: EXPANDEDUBASE_11d #68 #Entertainment Room Pods Color Switched
        width: 10
        length: 10
        groups: 7
      - name: UBASE_12 #69 #Small Power Source Pods #Air only
        width: 10
        length: 10
        groups: 9
      - name: EXPANDEDUBASE_12b #70 #Small Power Source Pods Window #Air only
        width: 10
        length: 10
        groups: 9
      - name: UBASE_13 #71 #Crossing Food Pods
        width: 10
        length: 10
      - name: UBASE_14 #72 #Small Garden #Inaccessible
        width: 10
        length: 10
      - name: UBASE_15 #73 #Brain Room W
        width: 20
        length: 20
        groups: 4
      - name: EXPANDEDUBASE_15b #74 #Brain Room N
        width: 20
        length: 20
        groups: 4
      - name: EXPANDEDUBASE_15c #75 #Brain Room E
        width: 20
        length: 20
        groups: 4
      - name: EXPANDEDUBASE_15d #76 #Brain Room S
        width: 20
        length: 20
        groups: 4
      - name: EXPANDEDUBASE_16 #77 #Small Bunker Windows E
        width: 10
        length: 10
        groups: 8
      - name: EXPANDEDUBASE_16b #78 #Small Bunker Windows S
        width: 10
        length: 10
        groups: 8
      - name: EXPANDEDUBASE_16c #79 #Small Bunker Windows W
        width: 10
        length: 10
        groups: 8
      - name: EXPANDEDUBASE_16d #80 #Small Bunker Windows N
        width: 10
        length: 10
        groups: 8
      - name: EXPANDEDUBASE_17 #81 #Small Storage W
        width: 10
        length: 10
      - name: EXPANDEDUBASE_17b #82 #Small Storage N
        width: 10
        length: 10
      - name: EXPANDEDUBASE_17c #83 #Small Storage E
        width: 10
        length: 10
      - name: EXPANDEDUBASE_17d #84 #Small Storage S
        width: 10
        length: 10
      - name: EXPANDEDUBASE_18 #85 #Fake Brain Room W
        width: 20
        length: 20
        groups: 5
      - name: EXPANDEDUBASE_18b #86 #Fake Brain Room N
        width: 20
        length: 20
        groups: 5
      - name: EXPANDEDUBASE_18c #87 #Fake Brain Room E
        width: 20
        length: 20
        groups: 5
      - name: EXPANDEDUBASE_18d #88 #Fake Brain Room S
        width: 20
        length: 20
        groups: 5
      - name: EXPANDEDUBASE_19 #89 #Food Processing W
        width: 20
        length: 20
      - name: EXPANDEDUBASE_19b #90 #Food Processing N
        width: 20
        length: 20
      - name: EXPANDEDUBASE_19c #91 #Food Processing S
        width: 20
        length: 20
      - name: EXPANDEDUBASE_19d #92 #Food Processing E
        width: 20
        length: 20
      - name: EXPANDEDUBASE_20 #93 #Small Scout Module W
        width: 20
        length: 20
      - name: EXPANDEDUBASE_20b #94 #Small Scout Module N
        width: 20
        length: 20
      - name: EXPANDEDUBASE_20c #95 #Small Scout Module E
        width: 20
        length: 20
      - name: EXPANDEDUBASE_20d #96 #Small Scout Module S
        width: 20
        length: 20
      - name: EXPANDEDUBASE_21 #97 #Clone Lab
        width: 20
        length: 20
        groups: 6
###END EXPANDED UBASE
« Last Edit: January 08, 2019, 01:35:37 pm by hellrazor »

Offline hellrazor

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Last large Alien garden maps:

Offline Solarius Scorch

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Nice!
And I'm attaching my doodles as well.

Tilesets are:

Code: [Select]
      - BLANKS
      - U_BASE
      - U_WALL02
      - U_PODS
      - BRAIN
      - U_BASE2
      - U_FRN
      - U_EXT02
      - U_BITS
      - U_FLOOR

Offline hellrazor

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Nice!
And I'm attaching my doodles as well.

Tilesets are:

Code: [Select]
      - BLANKS
      - U_BASE
      - U_WALL02
      - U_PODS
      - BRAIN
      - U_BASE2
      - U_FRN
      - U_EXT02
      - U_BITS
      - U_FLOOR

Thanks i am gonna check it out on the next map making session. :)

Also enjoy a fight in an alien base, with the new turned and expanded maps: https://www.youtube.com/watch?v=KL7hHUfuBiM

Offline hellrazor

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Nice!
And I'm attaching my doodles as well.

Tilesets are:

Code: [Select]
      - BLANKS
      - U_BASE
      - U_WALL02
      - U_PODS
      - BRAIN
      - U_BASE2
      - U_FRN
      - U_EXT02
      - U_BITS
      - U_FLOOR

Solarius, unfortunately your new maps are not compatible with mine, because we use different TERRAINS MCD sets.
It would require to rework your maps and make them compatible with my terrain set order (i am not gonna overwork ~100 maps again, to time consuming).

Even thou looking at the TERRAIN files you provided, there are some tiles which really could be used to increase the players suffering... ähhh i mean the tactical variety greatly. Especially the stairs and the half high walls.

I still have some space in my MCD entries (currently at 181) so putting them together, reworking your maps and integrating them is definitely a possibility.

You would need to change to MCD set order as follows:

Code: [Select]
      - BLANKS
      - U_BASE
      - U_WALL02
      - U_PODS
      - BRAIN
      - U_BASE2
      - U_DISEC2
      - U_OPER2
      - U_FRN

And addept the maps accordingly.