Hi guys, I found this game thanks to this thread. I have played it and finished it yesterday.
I had like many of you, very mixed feelings while playing it. First of all I think that none of us will ever feel the same than the first time we played the original XCom, mainly because of the feelings of the Unknown. XCom was the first game, we did not know the different races of aliens, when you killed one you really wanted to go to the laboratory and research it to find out more. I remember taking a body of an alien myself to the skyranger and abort mission!!
Anyway, this remake was very nice to play. At the begining it was a little bit messy. I started playing like "ironman" but the game was very unstable and lost too much time with a couple of crashes. I liked the new "turn based" mode, it was easier to calculate distances and possibilities to shoot (not at the begining), however it also added undesired secondary effects but I must admit that looked like a "modernized turn base" strategy. I liked mostly all the remakes of the alien razes. The fact of being story driven also was good, however some missions became repetitive (the original xcom was much more repetitive though xD), other xcom related games had a more dynamic line story making the game a little bit less boring. The base handling was not very useful I guess, you don't really need more than one interceptor, you will not reach some UFO's but you can live with that, also all the abilities of the soldiers were not very clear unfortunately there were too many in very few missions to test. It is funny that the original XCOM was much more complex in possibilities and things to learn, however you can finish the new XCOM without understanding half of the abilities or some of the dynamic of the game, however in the original XCOM even if it was more complex with more possibilities you finished the game being an expert on all the available options.
I was very happy to find small references to the old XCOM, like testing the new rifles against a picture of a muton of the old xcom. Also the music when the Psi laboratory had new results I think it came from the old XCOM, etc. I hated the new geoscape, the megaunrealistic size of the ships, distances were no longer important, etc, I guess that this is because I am an aerospace engineer and I hate seing these things wrong. I did not like the ending of the game, no problem if they wanted to completely change it, but I did not like it. It is always very difficult to find a nice/credible ending for a story like this though. That's life I guess!
In general I was very pleased with the game, I had a very good time, I am sure people that did not play to the original might feel the same that we felt in 1994... Or at least I desire them that.
And after this... I can only think of how the hell did they manage to get a such a complex game with it wonderful flexibility in 1994. The first time I played was a demo, a terror mission, I played it like 50 times. Amazing, first game (in "3D") and a world to explore. Amazing...