Author Topic: TFTD ruleset  (Read 1358 times)

Offline Align

  • Colonel
  • ****
  • Posts: 197
    • View Profile
TFTD ruleset
« on: February 25, 2015, 04:08:02 pm »
Assuming there isn't an official version being worked on behind the scenes, what does the community think of starting to work on making the ruleset for TFTD? I'd recommend copying the structure of the Xcom1Ruleset folder with its individual .rul files for each major category, which would also allow anyone who wants to contribute to start with any of the .rul files at any time.

Online Hobbes

  • Commander
  • *****
  • Posts: 3501
  • Infiltration subroutine in progress
    • View Profile
Re: TFTD ruleset
« Reply #1 on: February 25, 2015, 05:07:52 pm »
Assuming there isn't an official version being worked on behind the scenes, what does the community think of starting to work on making the ruleset for TFTD? I'd recommend copying the structure of the Xcom1Ruleset folder with its individual .rul files for each major category, which would also allow anyone who wants to contribute to start with any of the .rul files at any time.

I'd place my money instead on the developers having already created a ruleset to use while they're implementing TFTD. :)

Offline AndO3131

  • Colonel
  • ****
  • Posts: 137
    • View Profile
Re: TFTD ruleset
« Reply #2 on: February 25, 2015, 05:53:59 pm »
Ruleset is ready behind the scenes, devs will release it eventualy.

Offline volutar

  • Colonel
  • ****
  • Posts: 355
  • Vanilla digger & Quality assistant
    • View Profile
Re: TFTD ruleset
« Reply #3 on: February 25, 2015, 07:30:18 pm »
There's no point to release unfinished rulesets. Just be patient.

Offline tollworkout

  • Commander
  • *****
  • Posts: 665
    • View Profile
Re: TFTD ruleset
« Reply #4 on: February 27, 2015, 08:05:08 pm »
you need to wait there is a TFTD ruleset on the TFTD branch but is not ready yet.