Author Topic: Oh Shit Moments - Why i love XCom :>  (Read 70152 times)

Offline Cooper

  • Colonel
  • ****
  • Posts: 150
  • Chryssalids are awesome
    • View Profile
Re: Oh Shit Moments - Why i love XCom :>
« Reply #135 on: June 07, 2016, 05:16:03 am »
What kind of terrain is this and which mod?

I wanna have it in my mod also.

Its the farm terrain from Alien Takeover.
However I'm not completely satisfied with the terrain so I wont release it yet :P (and MapView suddenly stopped working for no reason..)

Offline Countdown

  • Colonel
  • ****
  • Posts: 246
    • View Profile
Re: Oh Shit Moments - Why i love XCom :>
« Reply #136 on: June 10, 2016, 06:40:28 pm »
TFTD is officially kicking my ass.

First artifact mission (these are two part missions like Cydonia). I make it through the first part losing only 2 men. On my second turn in the alien "base" I killed 6 or 7 and had some of them panicking. I'm feeling pretty good about this mission.

Then it all went to hell on the aliens' second turn. An aquatoid shoots a stun bomb into the room I have 7 soldiers and knocks them all out. To make matters worse, one had a primed grenade in hand and so that killed himself and 5 of his unconscious squadmates. Two more in another room went down to a tentaculat. The three still standing panicked or went berserk.

Two of the panicked soldiers were still on the floor above the action near the escape point so at this point I'm just thinking, "One of you stop panicking and let's get the hell out of here." And one of them did stop panicking, but not before his teammate went berserk and shot him in the back. Then on the next turn to end the mission, that guy panics, drops down the elevator, and walks right into reaction fire. MISSION OVER.


Guess it will teach me to hold primed grenades on the aliens' turn. Soldier goes down killing himself and 5 teammates and loses us the mission. Would you expect anything less from Jar Jar Binks? ::)
« Last Edit: June 10, 2016, 06:50:28 pm by Countdown »

Offline hellrazor

  • Commander
  • *****
  • Posts: 2011
  • Deep Ruleset Digger & Bughunter
    • View Profile
    • Github Account
Re: Oh Shit Moments - Why i love XCom :>
« Reply #137 on: June 12, 2016, 12:29:19 pm »
I was wondering how good Spotter Sniper Tactics really are...

Answer: Damn good!

Offline 7Saturn

  • Colonel
  • ****
  • Posts: 457
    • View Profile
Re: Oh Shit Moments - Why i love XCom :>
« Reply #138 on: June 12, 2016, 01:02:34 pm »
Unless your Snipers are crappy marksman. =)

Offline hellrazor

  • Commander
  • *****
  • Posts: 2011
  • Deep Ruleset Digger & Bughunter
    • View Profile
    • Github Account
Re: Oh Shit Moments - Why i love XCom :>
« Reply #139 on: June 12, 2016, 01:18:30 pm »
Unless your Snipers are crappy marksman. =)

Well took a few turns to clear this out.

Offline Savior20061

  • Sergeant
  • **
  • Posts: 22
    • View Profile
Re: Oh Shit Moments - Why i love XCom :>
« Reply #140 on: July 11, 2016, 06:29:47 pm »
Don't have anything of note in my campaign. I was playing Ironman so lost the save after beating Cydonia, in which I basically mind controlled all the aliens.

One interesting thing is that I had a scout named Harkonen (like the clan in Dune) who was a squaddie with 12 missions and 6 kills. He died in a Sectoid base a few weeks before Psi Labs were built.

I checked the memorial and saw it kept scores for all the dead bodies somehow. Harkonen had a Psi score of 100.

 >:(

Offline Slaughter

  • Colonel
  • ****
  • Posts: 282
    • View Profile
Re: Oh Shit Moments - Why i love XCom :>
« Reply #141 on: July 13, 2016, 08:18:56 am »
THAT MOMENT when you exit the Skymarshall on a large UFO raid and are immediatly surrounded by 3 Cyberdiscs, and all that stands between my super-awesome Captain Rocketeer and Death, are ten or so smoke squares.

Enviado de meu SM-G3502T usando Tapatalk


Offline hellrazor

  • Commander
  • *****
  • Posts: 2011
  • Deep Ruleset Digger & Bughunter
    • View Profile
    • Github Account
Re: Oh Shit Moments - Why i love XCom :>
« Reply #142 on: July 30, 2016, 03:42:03 pm »
Could this be called a success?? ::)

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • *****
  • Posts: 11448
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Oh Shit Moments - Why i love XCom :>
« Reply #143 on: July 30, 2016, 05:46:29 pm »
I wanted to throw a dynamite, but was three tiles short. And I had no TUs left to go these three tiles.

Decided to throw anyway, as far as I can.

The dynamite lands exactly on the enemy.



Offline hellrazor

  • Commander
  • *****
  • Posts: 2011
  • Deep Ruleset Digger & Bughunter
    • View Profile
    • Github Account
Re: Oh Shit Moments - Why i love XCom :>
« Reply #144 on: August 19, 2016, 11:16:25 am »
I think i just fucked myself really badly..

A lot of Nightmissions ahead against Snakeman and Chryssalids...
And i already spotted a Muton Battleship not looking forward to that...
« Last Edit: August 19, 2016, 11:22:11 am by hellrazor »

Offline hellrazor

  • Commander
  • *****
  • Posts: 2011
  • Deep Ruleset Digger & Bughunter
    • View Profile
    • Github Account
Re: Oh Shit Moments - Why i love XCom :>
« Reply #145 on: August 19, 2016, 11:17:25 am »
But my statistics aren't that bad.
Continue testplaying...

Offline 7Saturn

  • Colonel
  • ****
  • Posts: 457
    • View Profile
Re: Oh Shit Moments - Why i love XCom :>
« Reply #146 on: August 19, 2016, 12:18:31 pm »
I think i just fucked myself really badly..

A lot of Nightmissions ahead against Snakeman and Chryssalids...
And i already spotted a Muton Battleship not looking forward to that...
All battleships, or do you need the Elerium that badly? Or why didn't you just shoot them down? That way you could wait until sunrise.

Offline hellrazor

  • Commander
  • *****
  • Posts: 2011
  • Deep Ruleset Digger & Bughunter
    • View Profile
    • Github Account
Re: Oh Shit Moments - Why i love XCom :>
« Reply #147 on: August 19, 2016, 12:23:18 pm »
All battleships, or do you need the Elerium that badly? Or why didn't you just shoot them down? That way you could wait until sunrise.

I need the money!

And shooting down anything bigger then a Large Scout is out of the question with my current Aircrafts.

Offline 7Saturn

  • Colonel
  • ****
  • Posts: 457
    • View Profile
Re: Oh Shit Moments - Why i love XCom :>
« Reply #148 on: August 19, 2016, 12:27:04 pm »
To slow or no Plasma Beam?

Offline hellrazor

  • Commander
  • *****
  • Posts: 2011
  • Deep Ruleset Digger & Bughunter
    • View Profile
    • Github Account
Re: Oh Shit Moments - Why i love XCom :>
« Reply #149 on: August 19, 2016, 12:55:12 pm »
To slow or no Plasma Beam?

My scientists are currently researching Power Suits, aks me in 4 or 5 ingame months after Plasma Beams.
I am not playing vanilla here.