Hey guys sorry I think I didn't explain myself right.
Ermm.. .Celatid spit isn't acid?
Edit:
- type: CELATID_WEAPON
<snip>
damageType: 8
Which is acid
Haha Yes . I meant there are no acid damage weapons in the game that Xcom can use. But acid is deadly to everyone 160% damage mostly to all troops so I have to change a lot of armors to damage type 0. Is easier if i make my weapon damage type 0.
BlackLibrary #2 is what I want: created another weapon damage type called "Sonic " damage
For that I can either move all Acid to 0 NONE and use Acid as Sonic
Or I can use 0 NONE for Sonic but will be displayed as Unkown in UFOPAEDIA . Damage type NONE works.