Nifty! I think yours look better than mine by keeping the grey sidings on the turrets.
How did you come up with the stats for yours? For all my tanks, the main focus has been getting the graphics to work so they are useable, but I am not very happy with the stats...
Oh I'm sorry! I guess I didn't see your tanks. Didn't mean to step on toes or anything
The for the stats, I just increased the front armor of the tank to hovertank-level, and added the same amount to the sides and rear, so that it's still toughest in front and weaker on the sides and especially the back. I didn't put much more thought into it than that really. It uses the same amount of alloys as hovertanks, just no elerium (since it doesn't fly or have alien weaponry).
Might be OP, I dunno, any feedback is welcome
edit: oops, yeah, just noticed that XCom Armoury Expanded has alloy tanks as well. Sorry mate. Hopefully since this is standalone it won't interfere too much? And feel free to use my sprites or stats or whatever else if you wish
--- posts merge ---Okay yeah, just ran a quick battle vs. mixed aliens, and had 2 Chrysalids chewing on it and 2 celatids acid-spitting it for three rounds and it only dropped from 90 to 69 health. OP like whaaat
Trying
((hovertank armor) + (ground tank armor)) / 2 now
edit: yeah that's way more reasonable. New stats:
frontArmor: 110
sideArmor: 100
rearArmor: 95
underArmor: 95
also that means they're quite literally the midway point between crappy starter tanks and oh-god-powerful hovertanks.