Gander this:
battlescapeTerrainData:
name: LIGHTNIN
mapDataSets:
- BLANKS
- LIGHTNIN
mapBlocks:
- name: LIGHTNIN
width: 20
length: 10
deployment:
- [10, 5, 1, 2]
- [10, 6, 1, 2]
- [10, 4, 1, 2]
- [9, 7, 1, 2]
- [9, 3, 1, 2]
- [8, 7, 1, 2]
- [8, 3, 1, 2]
- [7, 7, 1, 2]
- [7, 3, 1, 2]
- [6, 6, 1, 2]
- [6, 4, 1, 2]
- [6, 5, 1, 2]
I don't know if it works, but deployment supposed to tell where the soldiers should be deployed. The numbers (first tile = 0) are: x (lef-right), y, z level (0=ground), and finally facing (0 being 1.30 o'clock, then clockwise 1.5 hr each, you need 0 for this ship).