It does feel to powerfull now. And a lot of times it kills the target and continues to fire for a long time.
Is it possible to create a different burst fire modes?
Can you make it so you have a short burst and long burst?
Short one maybe 3 shots and long 6 or something. The short one being more accurate and long less of course.
It seem impossible to do as long as the number of round is define on the weapon and not on the clip. (maybe this thing could be modified in future with extend mod or something). And as far as I know, it is not possible to make two different autoshot in the same weapon. I have tried to make an illusion of small autoshot by making AP mode shot 3 pellets, and the autoshot mode shot 3x 3 pellets. But the result was not fun nor realist, and I have drop it.
For trying to make "more" shot in AP mode, I have make 2 pellets in this mode, and let HE and IC normal. But with 6 round, there is already far too more round in theses modes... and in the same time the AP shot don't make enought damage in my taste.
I can reduce the number of round. When I choose 6, the accuracy was poor. I have raise it after that and now I think it's too much. And in the same time, I found the damages dones by autocannon on walls and building too small. Not easy to make something satisfying me. :/
I've gotten around the problem with Autocannon by making it even more powerful than Heavy Cannon (which solves the problem with AP/I, as all ammo is deadly), but increasing the weight of the weapon and ammo by a factor of 2 (really needs Powered Armor that boosts strength, or maxed-out soldiers to be used). Oh yeah and the vanilla AC is mostly useless when you enable Extended accuracy...
I have already silghtly increase the weight, which I think sufficiant because I have also down the max strenght. My auto cannon is only able to be used because of light ammo clip of very low capacity.
And for accuracy, I have made the choice to give him a good accuracy at medium to long range, because it is the purpose of this weapon. The limitation I choose is to make only able to fire in autoshot, and one shot consume nearly all TUs of a turn. And I like this, for me there is only the power balance and number of round which need little more work.
And I must rework all the damage of the elerium ammo (my new anti-armor shell) because I want this able to totally destruct walls even in concrete.