after failing at craft-weapon-icon creation again because I was using the GIMP, I thought we could collect a list of graphics programs that
can or
cannot be safely used for editing openxcom resources...
good list:Photoshop
https://www.adobe.com/products/photoshop.html - costly, but apparently it works
Aseprite
https://www.aseprite.org/ - free to try or compile, 10 US$ for a license. haven't used it myself, but reportedly it's good
LibreSprite
https://libresprite.github.io/- free version of Aseprite
mtPaint
http://mtpaint.sourceforge.net/ - GNU general public license, pixel editor
Evilpixie
http://evilpixie.scumways.com/ - free open source, Windows and Linux, reportedly working fine
GrafX2
http://grafx2.chez.com/ - free open source, many operating systems, reportedly working fine
GraphicsGale
https://graphicsgale.com/us/ - free, windows only, latest version reportedly working fine
voidsprite
https://cntrpl.itch.io/voidsprite - free open source, windows only, more platforms coming later
bad list:The GIMP
https://www.gimp.org/ but also as a
portable app - while it is a brilliant image editor, it
will screw up your indexed palette. I've been there several times now, and it's inevitable.
paint.NET
https://www.getpaint.net/index.html - another very good image manipulator, free for use, unfortunately it will "optimize" the palette, removing necessary unused colors. not good for openxcom.