https://www.openxcom.com/mod/real-vision Real Vision Mod for Openxcom
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This mod tries to take away gamey limits that annoyed me in the original game.
I always wanted to try how the game would play with better vision and now with Openxcom it
was relatively easy to make the changes.
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Installation:
Make a new copy of your Openxcom. (the whole folder and rename it to something like Openxcom Real Vision.
Replace the files and use the new .exe. To avoid bugs, you should probably remove the old .exe from your new "Real Vision" game folder.
I promise no compatibility with old saved games.
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List of changes:
-Instead of 20 tiles, soldiers and aliens can now see 100 tiles away.
-Aliens can now also see you if your soldiers stand in the light, from far as 100 tiles away.
-Soldiers are no longer walking Christmas trees. No more glow. This makes it easier to hide in the dark. But the night missions are now very dark. Remember to bring those flares and I ammo, if you want to see anything.
-All units have now moddable "nightvision" stat. Defaults in the Ruleset are like in the original,
9 for xcom and 20 for aliens.
-Smoke calculations have been adjusted to work better with the new 100 tile sight range. At times the smoke can now be even more dense or light
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This mod was made by Muukalainen.
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This was my first attempt to build Windows program with c++, so I am not entirely sure if it was done right and if it works on other people's computers. If someone could try it, it would be nice.
I have no experience either with the code sharing site, but at some point I will probably try to learn that too and share the code.