I would like to use meleeskills for alienunits.
In the ruleset I added for the alien melee weapons "skillApplied: true" and changed the meleeaccuracy. However, the alien units score always 100% hits even if I set accuracy to 1% they always hit.
Strangely, when I control the alien units (via psi or in debug mode) the meleeskill seems to be working, which means that the percentage of hits is approx. equal to the accuracy.
However when the aliens are are AI controlled they always hit, no matter whats the accuracy.
So, am I missing something important or is the melee skill not working for aliens?