To make the game tactically more fun, we really should change "fire" in the game
1) makes tonnes of damage for new fires and very little damage for old flames
2) lots of smoke should come out of fires that are burning things like chairs and wheat (are those wheats?)
3) walking into fires should damage you straight away
4) fires should spread more than now
5) should also spread upwards, like up the second floor and then up the roof
6) fire damage to morale should be way more than other types of damage, and morale should plummet when you're on fire
Admit it, how many of you guys actually care about fires in game? People should be running and screaming and scared ... well, at least they should be running if the fire is spreading fast and will deal enough damage to kill you.