Haha, cute hair dryers!
I haven't checked them yet, but based on your description here, they are interesting and have some potential. My initial thoughts:
- Incendiary-based damage is a bit of a niche. Good idea.
- No clips is logical, since we have the lasers.
- How heavy is very heavy? I wonder if they really use up so much energy compared to, say, the Heavy Laser to warrant a significantly greater weight.
- Why do you need Elerium to make these, since you don't need it for the lasers? Again, are they really more power-hungry?
- Fixed TU costs is an interesting feature, but I don't know understand why it's applied here. Considering the fact that heat is transferred gradually, heat rays seem to be the exact opposite: no matter how fast the soldier is, they won't deal much more damage per, say, 10 seconds, because the ray has its own dynamics. I'd rather use fixed TUs for something else, if anything (melee seems particularly suitable).
That't it really. You've got something interesting here, I'll check them out soon.