Glad the bug was fixed. This time I was right saying it wasn't my fault.
got a question about HWPs
i noticed that there is not that much difference between the laser and plasma HWPs only 5 points more weapon power (laser 110, plasma 115, gauss 95 )
True, but this is the vanilla formula. We could differentiate them somewhat, but that'd be a significant meddling with original content, and I'm recultant to do so with this mod (after all, it's supposed to add stuff from various mods, not modify vanilla items).
i also wanted to use a gauss tank the other day so i build one then i noticed that each shell costs 3,6k to produce and you need 60 of them to even be able to get a gauss tank in the skyranger ... imho that's a bit too much
my suggestion would be to reduce the costs or make the current gauss HWP shells behave like rifle clips so that one shell reloads a tank's mag completely
I made the bullets a bit cheaper, but you can't have tank mags in
Openxcom. (It's frustrating, I know.)
EDIT:
I need some feedback from you guys: do you want multiple colour variants of X-Com armours, like in
Shadics' mod?
While it would be nice to be able to issue individual armours to your soldiers, based on rank, personality or whatever else, it would also clutter the armour selection screen, since most armours would have like 6 versions or so (identical in stats). So I'm really torn on this.