Actually, I meant to ask the core question here - IS it supposed to be possible to recover countries that have signed pacts.
In prepatched version, it is possible. I have done it. I have a screenshot (and saved game) to prove it. Even the UFOpaedia wiki (
https://www.ufopaedia.org/index.php?title=Pact) mentions that it was previously possible. However, because later patches kept you from recovering from pacts, the mechanism by which pacts are nullified remains unexplored, because nobody cares. I had always assumed it had something to do with the destruction of the base, but perhaps it was just a memory management bug or something.
Are you *supposed* to be able to? No, I suppose. Patched versions prevented you from doing so. I'm not sure why. Perhaps it was an unintended bug, perhaps the mechanism was buggy in other ways, so they removed it as a "partially implemented feature", or perhaps it was a conscious decision made for balance purposes. Whatever it was, it is something I miss (having never played a patched version until this month.) I suppose what I'm asking here is akin to begging about skyranger windows; perhaps it was never meant to be, but I considered it a valuable feature and thought I'd at least ask. If implemented, it should be a config option. Many people seem attached to permanently losing countries.
You guys are on a feature freeze, right? Does that mean that if I download the source code, by some miracle am competent enough to understand it, and submit a patch, it will not be included until after 1.0? (I'm more of a java guy than a C++ guy, and have never worked on a codebase this large before, but if nobody but me cares, I could at least give it a shot.)
Edit: As for the rumors, I think they started because unpatched people reported it, and they were never confirmed because the people who confirm rumors are also the people responsible enough to test with a patched, up-to-date game.