Why? Well, I played TFTD first, so when I discovered UFO's laser weapons, the infinite ammo looked like "easy mode". OpenXCom removes the 80-item limit anyway.
Stats are mostly based on TFTD gauss clips. I reduced the manufacturing costs (time and money) of the 3 laser weapons by "2 clips" each, so it's not too hard in early game, when you just become able to build them.
I pixelled clips based on the weapon's colors, so it should be easy to see which one goes where.
The "ListOrder" is set, so the clips appear in the right position for ship equipment and manufacturing.
Translations are given for en-US and fr.
License: Public domain