Author Topic: [UI] Amiga/PSX Fonts  (Read 37733 times)

Offline civilian

  • Colonel
  • ****
  • Posts: 154
    • View Profile
Re: [UI] Amiga/PSX Fonts
« Reply #15 on: May 30, 2014, 12:21:55 pm »
A thanks from me, too.  :)

Offline Hythlodaeus

  • Colonel
  • ****
  • Posts: 276
    • View Profile
Re: [UI] Amiga/PSX Fonts
« Reply #16 on: May 30, 2014, 06:59:00 pm »
Actually I wasn't really pleased with the way the infinity sign came out, so here's another update to make it better. I also fixed a wee spacing bug with a one of the cyrillic/greek characters.

Offline Hythlodaeus

  • Colonel
  • ****
  • Posts: 276
    • View Profile
Re: [UI] Amiga/PSX Fonts
« Reply #17 on: June 08, 2014, 03:51:12 pm »
Updated with recently added Russian characters.

Offline winterheart

  • Colonel
  • ****
  • Posts: 180
  • Fellow Squaddie
    • View Profile
Re: [UI] Amiga/PSX Fonts
« Reply #18 on: May 17, 2015, 09:14:15 am »
Hello.
Since today's nightly you can externalize fonts as mod without overriding original OpenXcom files.

I tested this functionality on your fonts, so here updated mod, which should be extracted in mods folder. After this navigate to Settings - Mods and activate "Amiga/PSX fonts". DONE!


Offline myk002

  • Colonel
  • ****
  • Posts: 227
    • View Profile
Re: [UI] Amiga/PSX Fonts
« Reply #19 on: May 17, 2015, 10:57:02 am »
This font looks beautiful.  I did notice that it is missing the infinity symbol, though, which is used on the manufacture screen when manufacturing infinite items.

Offline Ishmaeel

  • Captain
  • ***
  • Posts: 55
    • View Profile
Re: [UI] Amiga/PSX Fonts
« Reply #20 on: May 18, 2015, 10:44:52 am »
...so here updated mod...

This font looks beautiful.  I did notice that it is missing the infinity symbol, though, which is used on the manufacture screen when manufacturing infinite items.

I believe Winterheart worked with an older version, because the latest fonts already include the infinity sign and several additional characters. You can use Winter's mod version and overwrite the image files with originals from Hythlodaeus' package.

Edit: You will also need to copy the "chars" line from the original Font.dat into the mod's AmigaFont.dat.

Edit2: ...or you could try my fix, attached. :P
« Last Edit: May 18, 2015, 11:07:26 am by Ishmaeel »

Offline winterheart

  • Colonel
  • ****
  • Posts: 180
  • Fellow Squaddie
    • View Profile
Re: [UI] Amiga/PSX Fonts
« Reply #21 on: May 18, 2015, 03:40:36 pm »
Well that great!
I don't even remember, when I downloaded my copy...

Offline myk002

  • Colonel
  • ****
  • Posts: 227
    • View Profile
Re: [UI] Amiga/PSX Fonts
« Reply #22 on: May 18, 2015, 04:08:02 pm »
That fixed it.  Thanks!

Offline Hythlodaeus

  • Colonel
  • ****
  • Posts: 276
    • View Profile
Re: [UI] Amiga/PSX Fonts
« Reply #23 on: August 05, 2015, 04:47:02 pm »
Thank you, winterheart and Ishmaeel.

Oh and by the way, this works with TFTD too, and it looks lovely!

Offline sylandro

  • Sergeant
  • **
  • Posts: 18
    • View Profile
Re: [UI] Amiga/PSX Fonts
« Reply #24 on: December 30, 2016, 12:19:41 am »
With the latest nightlies, there appears to be an issue with transparency (with version 1.5 of this mod). The colors come wrong. I'm not exactly sure of what to edit, I've compared the original FontBig.png and FontSmall.png with the ones in this mod in gimp and the background is transparent, so there is nothing noticeable that could be causing this issue. Does anyone know why this could be?

Also, this mod's AmigaFont.dat is outdated and will crash the game. To make it work, you have to copy the game's dat, and edit the fields accordingly.
« Last Edit: December 30, 2016, 12:23:04 am by sylandro »

Online Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 9078
    • View Profile
Re: [UI] Amiga/PSX Fonts
« Reply #25 on: December 30, 2016, 11:04:21 am »
Try this one.

Offline sylandro

  • Sergeant
  • **
  • Posts: 18
    • View Profile
Re: [UI] Amiga/PSX Fonts
« Reply #26 on: December 30, 2016, 05:57:13 pm »
That one works perfectly. Thanks!

Offline Tchey

  • Sergeant
  • **
  • Posts: 32
    • View Profile
Re: [UI] Amiga/PSX Fonts
« Reply #27 on: April 14, 2021, 06:48:30 pm »
Hello,

Try this one.

This topic is quite old, but the file works, it seems, and the result is really great.
I was looking for another font as the default one is not great IMO, thanks a lot for sharing this.
It’s sharp, no blurr, readable, french is fine with it, good good !

I’m playing the Xcom-Files mod, with WINE on Linux Manjaro (it could be native but installation is more straight and painless this way).

Offline skyhawk

  • Colonel
  • ****
  • Posts: 115
    • View Profile
Re: [UI] Amiga/PSX Fonts
« Reply #28 on: April 28, 2021, 10:42:37 pm »
Because necromancy is fun, and I just discovered this and am absolutely loving it, I'm going to throw a further improvement into the ring:

This file uses the new Amiga fonts for small characters, where they are a drastic improvement over stock, but keeps the stock large characters, as they do not have the cancer-inducing styling of the Amiga ones.