SupSuper, kkmic, have you tried this?
I doubt you've made this assumption after trials.
I understand you've used to ugly XCOM globe view, and have some misgivings about usability of such smoothness. But, a) terminator line actually is narrower (about 1/66 of circle or 5.5 degrees), comparing to XCOM, so getting into "twilight" zone is not that easy b) Accidental unwanted battle time is happened in original XCOM too, no matter how accurate you're trying to avoid twilight or night.
Yankes, I've noticed, you added noise to
all shade areas, to whole night side, which is wrong. Why so? Only terminator line needs to be "smoothed". BTW, width of this line should be tighten and probably corrected. And I noticed, noise doesn't look like being somehow smooth, I can clearly see strip borders. I suggest you to discard idea of "noise-smoothing" and release straight strips. It will be more than enough for the moment
And after a while probably improve this with noise smoothing.
It's about 5.5 degrees on both sides of night.
Full light is 180 degrees, and night zone is about 169 degrees of globe.
Also...
Can you "smooth" only strips inside of terminator line and with night shade, while keeping "hard" border between terminator line and day light? This would make obvious picture, while it stays smooth and nice.
Pictures are too large, again