Author Topic: Xenonauts  (Read 21125 times)

Offline gosse

  • Squaddie
  • *
  • Posts: 3
    • View Profile
Xenonauts
« on: June 13, 2010, 12:48:52 am »
Xenonauts is an indie X-COM inspired game currently in development by Goldhawk Interactive.
More info: https://www.xenonauts.com/

Offline SupSuper

  • Lazy Developer
  • Administrator
  • Commander
  • *****
  • Posts: 2159
    • View Profile
Re: Xenonauts
« Reply #1 on: June 13, 2010, 12:58:24 am »
Another one? :D

It does look interesting, we'll see how it turns out when it's released.

Offline michal

  • Commander
  • *****
  • Posts: 629
    • View Profile
Re: Xenonauts
« Reply #2 on: October 10, 2010, 10:29:34 am »
They've posted first work-in-progress/alpha-testing screenshot from battlescape:

https://xenonauts.com/index.php?option=com_agora&task=topic&id=336&Itemid=53

Offline michal

  • Commander
  • *****
  • Posts: 629
    • View Profile
Re: Xenonauts
« Reply #3 on: May 11, 2011, 08:02:01 am »
Xenonauts Dev Diary: Exclusive first ground combat screens and walkthrough:

https://www.pcgamer.com/2011/05/10/xenonauts-dev-diary-exclusive-first-ground-combat-screens-and-walkthrough/

Contains screenshots from combat !!

Seeing those screenshots i have a feeling that it will be first indie / commercial x-com clone, which is most close to original.

Offline Daiky

  • Battlescape Programmer
  • Administrator
  • Commander
  • *****
  • Posts: 904
    • View Profile
Re: Xenonauts
« Reply #4 on: May 11, 2011, 11:03:52 am »
very neat indeed !

Offline liamdawe

  • Sergeant
  • **
  • Posts: 27
    • View Profile
Re: Xenonauts
« Reply #5 on: May 20, 2011, 07:49:09 pm »
Looks very good but i can't find info on what platform it will run on? Just Windows i take it?

Offline Daiky

  • Battlescape Programmer
  • Administrator
  • Commander
  • *****
  • Posts: 904
    • View Profile
Re: Xenonauts
« Reply #6 on: September 28, 2011, 11:47:38 am »
Hi, I did pre-order Xenonauts and wanted to share my preview with you : https://www.daiky.be/2011/09/xenonauts-preview-it-really-what-every.html

Offline michal

  • Commander
  • *****
  • Posts: 629
    • View Profile
Re: Xenonauts
« Reply #7 on: September 28, 2011, 12:34:54 pm »
Daiky, great preview :)

Offline kkmic

  • Commander
  • *****
  • Posts: 582
  • Undefined
    • View Profile
Re: Xenonauts
« Reply #8 on: September 28, 2011, 03:28:22 pm »
Daiky, great preview :)
I second that. And I'm waiting for part #2  ;D

Offline Daiky

  • Battlescape Programmer
  • Administrator
  • Commander
  • *****
  • Posts: 904
    • View Profile
Re: Xenonauts
« Reply #9 on: September 28, 2011, 08:49:01 pm »
Hi I've (quickly) done a part 2 :) https://www.daiky.be/2011/09/xenonauts-preview-part-2.html
I do probably one more when it is closer to release.

Offline luke83

  • Commander
  • *****
  • Posts: 1558
    • View Profile
    • openxcommods
Re: Xenonauts
« Reply #10 on: September 30, 2011, 01:53:20 am »
they stole my idea , civilians defending them selves  ;D  If the aliens start taking over unarmed civilians and making them pick up alien weapons to attack the Human forces i know there been reading this site :P

Offline Daiky

  • Battlescape Programmer
  • Administrator
  • Commander
  • *****
  • Posts: 904
    • View Profile
Re: Xenonauts
« Reply #11 on: September 30, 2011, 10:39:30 am »
hehe luk83, it's not 100% like that, they are more like friendly AI soldiers.

Volutar

  • Guest
Re: Xenonauts
« Reply #12 on: September 30, 2011, 11:04:45 am »
Daiky, but after for example 30% civilians killed by xcom, those who left should turn their arms against xcom. At least locally (for particular battle). Anyways, they aren't infenitely loyal to xcom.
For those countries which have low xcom rating, civilians are most intolerant, and can start shooting xcom even after first casualty.

Offline Daiky

  • Battlescape Programmer
  • Administrator
  • Commander
  • *****
  • Posts: 904
    • View Profile
Re: Xenonauts
« Reply #13 on: September 30, 2011, 12:11:38 pm »
I don't know if it are civilians, it could be another xcom unit, or an independent army (not belonging to any country or continent) that has the same purpose as you, defeating alien threath, but is controlled by AI.
Because they say the purpose of this is: "there should be less of a sense that the rest of the world has given up the fight against the extraterrestrials."


BTW, this is a great preview video:

https://www.youtube.com/watch?v=nc7IVbY3UYg
« Last Edit: September 30, 2011, 12:17:00 pm by Daiky »

Offline SupSuper

  • Lazy Developer
  • Administrator
  • Commander
  • *****
  • Posts: 2159
    • View Profile
Re: Xenonauts
« Reply #14 on: September 30, 2011, 02:02:33 pm »
Pffft 2D worlds are for lazy babies, real men wrestle with 3D math physics perpectives simulatroned polygonated worlds and like it! :P