Author Topic: reaction fire mechanics  (Read 1175 times)

Offline matheusitos

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reaction fire mechanics
« on: July 02, 2013, 03:22:39 am »
Hello friends.

Is it possible for you guys to make a ruleset that allows for editing the mechanics for reaction fire? The Openxcom mechanics that make units turn to react, react only when hit and react multiple times at once seem unrealistic to me and I would like to be able to take that back. I would like reactions to trigger at any action that costs TUs, like inventory managing. I'm no programmer so I can't do that myself. I just think being able to edit all aspects in reaction fire is a very nice addition.

What do you think?