Author Topic: [QoL] "Equipped" sort option for the HQ buy menu  (Read 152 times)

Offline Tamren

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[QoL] "Equipped" sort option for the HQ buy menu
« on: November 08, 2024, 11:32:39 am »
This suggestion is to add a new sort category called "Equipped" to the buy menu accessible from the base purchasing screen. "Equipped" means any item currently loaded onto a dropship or any other craft, this sort option is already tracked for individual craft, so you would only need to add together all of the "equipped" sorts from every craft in service to determine what is currently being used.

The use case is very common, as a player I often need to (re)purchase equipment multiple times a month, especially consumables such as grenades, medical supplies and ammunition. This would give me a way to quickly shorten the list of purchasable equipment to only those items which I am already using.
« Last Edit: November 08, 2024, 11:48:24 am by Tamren »

Offline Yankes

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Re: [QoL] "Equipped" sort option for the HQ buy menu
« Reply #1 on: November 08, 2024, 11:55:15 am »
But this have one "hole", if you use 10 items and spend 9 it will work fine, but if you spend all then this logic fails as it will be not "used" anymore.

Offline Meridian

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Re: [QoL] "Equipped" sort option for the HQ buy menu
« Reply #2 on: November 08, 2024, 11:59:58 am »
But this have one "hole", if you use 10 items and spend 9 it will work fine, but if you spend all then this logic fails as it will be not "used" anymore.

True, but in this case, you will always get also a "Not enough equipment to re-equip craft" message (and have the option to order more stuff directly from there).

And you'll anyway need to manually add/increase the equipment on the craft afterwards, so manual effort is unavoidable.

Offline Tamren

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Re: [QoL] "Equipped" sort option for the HQ buy menu
« Reply #3 on: November 08, 2024, 12:14:58 pm »
True, but in this case, you will always get also a "Not enough equipment to re-equip craft" message (and have the option to order more stuff directly from there).

And you'll anyway need to manually add/increase the equipment on the craft afterwards, so manual effort is unavoidable.

Yeah exactly, this idea is the missing "second half" to the current feature. Instead of warning you if you run out of something after the fact which requires you to order more of that thing and then manually (re)load it onto the dropship when it arrives. This makes it easier to preemptively order more of things you expend on a regular basis to stop that from happening in the first place.