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Author Topic: [FIXED] Not Enough Workspace Avail Infinite Loop  (Read 1713 times)

Offline ThumpieBunnyEve

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[FIXED] Not Enough Workspace Avail Infinite Loop
« on: May 16, 2024, 09:25:42 am »
im playing 7.12 on both linux and on windows. Both versions have the same bug at the same point, and I've encountered it the same way 5 times between both versions.

if( assigning manufacturing projects, AND whilst having enough workers, but NOT having enough workshop space. )
{
a loop
will begin of informing the player:

NOT ENOUGH WORKS SPACE AVAILABLE!
Build a new workshop or reduce work on other projects.
[     OK     ]
if(OK  OR ESC)
loop repeats
}

clicking ok (Or escape) just reinitiates the loop infinitely with no way out other then alt-f4.

im not sure if this bug comes from OXCE or OXC, but i just signed up to this forum to mention the bug, because its hit me 5 times now.  Im new to all this. So if there already is a bug outlining this problem and dev's are On-the-job already,  yay!

Offline Yankes

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Re: BUG: Not Enough Workspace Avail Loop ∞
« Reply #1 on: May 16, 2024, 11:10:26 am »
Could you describe precisely what steps you need do to get to this loop?
Save from before this would be helpful too.

Offline ThumpieBunnyEve

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Re: BUG: Not Enough Workspace Avail Loop ∞
« Reply #2 on: May 16, 2024, 06:22:14 pm »
I thought i did upload a save?
_autogeo_.asav
  isn't a save file?

it's the geoscape right before i set the following to manufacture:

I set 255 tank-laser-drones crafting, and try to set 650 workers onto the task,

i hold the UpArrow on ascribing units to make till 255,
i hold the UpArrow on applying workers to the task, while it increases toward 650 workers is when it happens.

the included image i uploaded is what i get when assigning some where around 650 workers, workers that were ascribed while holding the UIs [▲] i think while the work-space left was 0?

lets see.. i had just finished a downed battleship mission, got to geoscape, and i was informed that my that my laser-cannons-CraftWeapon had finish construction, so i was not starting from 0 on the tank-laser-Drones,  which are set to automatically sell btw.

my base is set up as follows (and is the second base i ever built, kinda close to Australia)

WᅟWᅟWᅟLᅟLᅟL
WᅟWᅟWᅟGᅟLᅟL
WᅟWᅟ↨ᅟGᅟLᅟL
WᅟWᅟGᅟGᅟLᅟL
WᅟWᅟHᅟHᅟLᅟL
WᅟWᅟHᅟHᅟLᅟL


where ↨ is a lift
W is workshop
L is a living quarters
G is a general store
H is a hanger.

650 living quarters bunks (Filled with engineers )
650 workshops


(PS this site is mean! i cant post  [code][/code] blocks for monospaceing, without getting a warning about how users are forbidden to post external links...? code blocks are not links. @_@  i had to use a different font just to show a code-block markup..)
« Last Edit: May 16, 2024, 06:28:15 pm by ThumpieBunnyEve »

Offline Solarius Scorch

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Re: BUG: Not Enough Workspace Avail Loop ∞
« Reply #3 on: May 16, 2024, 10:41:06 pm »
To be honest, I missed that file too... :) But it's there. :)

Offline Yankes

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Re: BUG: Not Enough Workspace Avail Loop ∞
« Reply #4 on: May 16, 2024, 11:08:06 pm »
Should be fixed in OXCE 7.12.8

Offline ThumpieBunnyEve

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Re: BUG: Not Enough Workspace Avail Loop ∞
« Reply #5 on: May 17, 2024, 01:40:09 am »
Thank you Commander Yankes :)

In the future if i find any more bugs ill try and be more clear and accurate about how i encounter them.

Over all i gota say, i just SUCK at X-Com.  :(   
⋆i started on beginner
⋆gave myself 300 m starting funds.
⋆and built up a pile of bases right from first day, i even edited the save file so almost every structure in that safe was built in 1 day. just to, get going.
⋆Every ground mission i have completed with save-scumming (not the oxcE feature, the normal meaning of save scumming,  using those set-numbers against the system on each reload of battlescape.)
⋆I flood every country with tons of patrolls, all the time, so nations like me..
⋆and i took on an alien base! or 2 perhaps..?
-The USA still went turn coat with the aliens even when i painted the whole continent with constant patrols and shot down alien ships over their waters, and did some Large battleship missions on their lands.

⋆I don't know how you people play this game so well.  all results say, EXCELLENT! and i can even take down battleships with 4-on-1-interceptor runs using avalanche missiles.

Yet im apparently as good as the US Military at keeping maintenance costs down.. +_+

The only way i ever beat the game on my own was when i played some ones playstation cydonia save, some 25 years+ ago.  I know its not related to the bug..   just for as well as im doing -with cheating too!- i apparently am just awful at this game.     REALLY happy the 255 item glitches are gone though.   Thanks for a loving dedicated fanbase over the years! 

Im playing this on my steam deck and my home pc lately, putting me back into that EarthSiege/Syndicate/DukeNukem/PizzaResturant/Cyberstorm/Metaltech Battledrome/Blackthorn/DoomII/Descent/Command&Conquer/Worms/Tie-Fighter/SystemShock/ThemePark/LostVikings/WingCommander3 nostalgia...  wow i played alota games back then come to think of it...   X-Com was one of my faves by light years (that's a measure of distance :)  because it just seemed so fantastically complex and deep! its got more going on in it then pretty much anything made today even! they don't make them like X-Com 1994 any more!

My love to you guys, for carrying this torch since i was in highschool! and making the patched up game, not only wonderful to play, but accessible to well.. pretty much EVERYTHING! :D  Thank you to all the dedicated teams that keep this game fun some 30 years later!
« Last Edit: May 17, 2024, 01:48:01 am by ThumpieBunnyEve »

Offline Yankes

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Re: BUG: Not Enough Workspace Avail Loop ∞
« Reply #6 on: May 17, 2024, 02:22:35 am »
Thanks :)

For older games I suggest checking out Another World, mainly because it was a technical marvel, you could say it was one of first "cinematic" games.
Most intriguing aspect was that game use virtual machine (like java or C#) to implement game logic, to port it to different CPU you need only
reimplement interpretator  instead of wringing every thing from scratch.

Offline ThumpieBunnyEve

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Re: BUG: Not Enough Workspace Avail Loop ∞
« Reply #7 on: May 17, 2024, 03:13:23 am »
I played a game called "Out of this World" on SNES. Its what got me into BlackThorn i mentioned earlier. I did manage to beat it and Blackthorn. I remember, like with x-com the endings were not the reason to play as much as enjoyment of the game-play itself.  That's true of lots of games, but especially with games as data dynamic rich as X-com.  base-build game,  risk-world domination, chess, and shmup.   everything tied together and used well meaningfully between each element.

For some, it's the battle-scape that they remember most, others it's the geoscape. Some let their imaginations fly to the base building (guilty) and the radar-based battles.    Im still not 100% sure that  Proximity of Lift-to-LaserDefenses isn't a factor, or that Radar works better or worse if its on the edges of the base. Living quarters being adjacent to mind-shield working better then not..  or Alien-containment and general store near to a lab resulting in faster research results?     I've 'started' playing with the assumption that synergies from base-adjacency isn't a thing.  but every time i build a psi-School i think to myself..   "Better have that mind shield up first!"

The amazingly 'compressed'-ish coding of the 90's gaming scene is what really got me dizzy with euphoric dreams for our future..  sadly like when flood gates open, there is often a back-wash. and for all the quality, compression, and ability, programing lent itself to back in the 90's, after the 2K.. it definitely felt like it started to go the other way. Bloat-ware, emulators running emulators to emulate actual good software, dev kits with instruction sets not needed but included with the current software running on it, just.. soaking up ram needlessly.  OS'es finding ways to make us re-buy all the software that made us capable 'back in the day' and sell us less capability at that. I cant install a company-made app any more without worrying what rights and liberties im sacrificing to THEM now.  Remember when malicious software was made only by one-off hackers just doing it for kicks?  Now its 'ok' if its from a corporation looking to make money off your mined data.. annd then sell you adds..  X_X

Not so much a rant as a realization of a golden age gone by, and broken delusions of hoping organizations have our best interest in mind.

.... Is "Another World" the same game as "Out of this World" rebranded ? it looks familiar.     Actually don't answer that.. I've strayed far enough from this bug topic. And i can research my own answer.

Continue to dream up new fun things to do with OXCE and its mods!  TY for taking the time to use what little info i provided to prevent the lock up loop!

Stay awesome! ⋆^-^⋆
« Last Edit: May 17, 2024, 03:17:31 am by ThumpieBunnyEve »