Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
November 21, 2024, 08:48:57 pm
News:
If you can't login, please
contact us
with your username and e-mail so we can fix it.
Home
Help
Search
Calendar
Login
Register
OpenXcom Forum
»
OpenXcom Forks
»
OpenXcom Extended (OXCE)
»
OXCE Suggestions DONE
»
[DONE][Suggestion] Alien use Proximity Grenade
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: [DONE][Suggestion] Alien use Proximity Grenade (Read 1466 times)
Ethereal
Commander
Posts: 684
[DONE][Suggestion] Alien use Proximity Grenade
«
on:
April 04, 2024, 09:04:03 am »
At the moment, the aliens are not using Proximity Grenade at all. Let the AI regard them as ordinary grenades and use them. Just need to be careful so that the AI does not stop regarding the activated Proximity Grenade as a threat.
Logged
Meridian
Global Moderator
Commander
Posts: 9078
Re: [Suggestion] Alien use Proximity Grenade
«
Reply #1 on:
April 28, 2024, 05:24:39 pm »
todolisted
Logged
Meridian
Global Moderator
Commander
Posts: 9078
Re: [Suggestion] Alien use Proximity Grenade
«
Reply #2 on:
August 15, 2024, 01:43:38 pm »
Found some bugs during implementation:
1. OXCE-only:
AI could use only the first grenade in the inventory.
If this grenade was unavailable (due to turn restriction), it didn't try another grenade.
(OXC doesn't have item-based turn-restrictions, so this bug is irrelevant for OXC.)
Fixed.
https://github.com/MeridianOXC/OpenXcom/commit/e1898b5f3cd68efc06ef41719c5db2e515a1270c
2. OXC and OXCE:
AI cannot throw a grenade on a tile without a unit
:
https://openxcom.org/forum/index.php?topic=12145.0
Temporarily fixed in OXCE only:
https://github.com/MeridianOXC/OpenXcom/commit/36668d2fa811a76cb4205a3549973c89f57003f6
Waiting for OXC feedback.
3. OXC and OXCE: there is a small
inconsistency in throw trajectory
validation and throw trajectory execution:
https://openxcom.org/forum/index.php?topic=12147.0
Not fixed yet.
To be investigated.
«
Last Edit: August 15, 2024, 01:48:27 pm by Meridian
»
Logged
Meridian
Global Moderator
Commander
Posts: 9078
Re: [DONE][Suggestion] Alien use Proximity Grenade
«
Reply #3 on:
August 15, 2024, 01:45:40 pm »
Done.
AI can now use proxies.
They start using them on turn 999 by default
If you want them to start using proxies sooner, use the following ruleset:
Code:
[Select]
ai:
aiUseDelayProxy: 1 # start using proxies already on turn 1
Logged
Meridian
Global Moderator
Commander
Posts: 9078
Re: [DONE][Suggestion] Alien use Proximity Grenade
«
Reply #4 on:
August 15, 2024, 01:46:20 pm »
Sample video attached.
Logged
Solarius Scorch
Global Moderator
Commander
Posts: 11721
WE MUST DISSENT
Re: [DONE][Suggestion] Alien use Proximity Grenade
«
Reply #5 on:
August 15, 2024, 03:18:12 pm »
Splendid!
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
OpenXcom Forum
»
OpenXcom Forks
»
OpenXcom Extended (OXCE)
»
OXCE Suggestions DONE
»
[DONE][Suggestion] Alien use Proximity Grenade