Some total conversion mods involve UFOs which are escorted by multiple fighter craft. When these appear on your contact list, you will be met with multiple radar contact screens in quick succession. Ignoring an entire group requires multiple clicks. It would be convenient if there was an option (my proposal is shift + control + click) to ignore a contact as well as any craft that are in a following group (the craft, the craft it is following, and any craft following the contact)