Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
November 25, 2024, 04:05:28 pm
News:
If you can't login, please
contact us
with your username and e-mail so we can fix it.
Home
Help
Search
Calendar
Login
Register
OpenXcom Forum
»
OpenXcom Forks
»
OpenXcom Extended (OXCE)
»
OXCE Suggestions NEW
»
OXCE Suggestions Archive
»
[Suggestion] Extended ammunition stats by range
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: [Suggestion] Extended ammunition stats by range (Read 1371 times)
murkhach@centrum.cz
Captain
Posts: 52
[Suggestion] Extended ammunition stats by range
«
on:
May 04, 2023, 02:42:09 pm »
Will it be possible to alter weapon range depending on ammunition loaded
some projectiles or rockets can be lighter , heavier or better shaped than the others.
I suggest to modify it by percent (for range 35 )
i.e. SuperCavitation ammo 125 % = 43 (rounded down)
poison bullets 80 % = 28
thanks
Logged
Meridian
Global Moderator
Commander
Posts: 9099
Re: [Suggestion] Extended ammunition stats by range
«
Reply #1 on:
December 10, 2023, 08:14:38 pm »
do you mean maxRange, or aimRange/snapRange/autoRange, or minRange, or all of them, or something else?
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
OpenXcom Forum
»
OpenXcom Forks
»
OpenXcom Extended (OXCE)
»
OXCE Suggestions NEW
»
OXCE Suggestions Archive
»
[Suggestion] Extended ammunition stats by range