The images were not in the correct palette.
I put them in the UFO Battlescape palette but unfortunately there was some quality loss. A few pixels on the
BigOb and one on the
FloorOb shifted their gray a bit.
All I did was download some sprites I found on this forum, and edited them with Paint. What can I do to make it work?
Some image editors can cause problems with the X-Com palette as they try to be helpful and alter the palette when you create your image file.
Here is a list of image editors that have been found to work correctly:
https://openxcom.org/forum/index.php/topic,2676.0.htmlYou can get the X-Com palette files from this post:
https://openxcom.org/forum/index.php/topic,1557.0.htmlAnd this site can be handy for automatically convert images to the correct palette:
https://buscher.eu.pythonanywhere.com/spritepaletteAlthough GIMP is grouped the amongst the programs that mess up the palette I've been using it to edit X-Com images successfully.
The important thing to do with GIMP is to select "
Image -> Mode -> RGB" Then
"Image -> Mode -> Indexed -> Use Custom Palette -> Select X-Com palette" right before exporting. (Just swap the mode back and forth right before export. Strange but it works... most of the time.)
Make sure that "Remove unused and duplicate colors from colormap" is left unchecked in the 'Indexed' menu.
When choosing your file type .png is the best choice as .gif has problems with some Macs.