aliens

Author Topic: [DONE][Suggestion] Option "add on top" when loading craft equipment  (Read 1852 times)

Offline Richter Tottenhurt

  • Squaddie
  • *
  • Posts: 2
    • View Profile
About attached UI with "Alternate craft equipment managment" setting ON.

Make button for "Add-mod" loading inventory.
Logic:
Player make equipment for soldier.
Clean trash by Alt+X
Add-load additional inventory for mission

Sample:
There is soldier with gun.
Add-load for RPG and medikit.
result: there is into ship soldier with gun, RPG and medikit.

Now, for this need next action:
make equipment, unload soldiers, load additional items, load soldiers for adding them equipments.

This is not comfortable.

PS Sorry for bad english :)
« Last Edit: March 29, 2023, 09:32:26 am by Meridian »

Offline Richter Tottenhurt

  • Squaddie
  • *
  • Posts: 2
    • View Profile
Re: [Suggestion] Option "add on top" when loading craft equipment
« Reply #1 on: October 31, 2022, 01:07:49 pm »
this will enable use difference slots for misc additional items.
For example:
anti tank weapon
mines
medicine
cold protections
hot protections
cheme protections

Online Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 9094
    • View Profile
Re: [DONE][Suggestion] Option "add on top" when loading craft equipment
« Reply #2 on: April 29, 2023, 04:15:44 pm »
done