Author Topic: [DONE][Suggestion] ability to spawn items from projectiles (e.g. flare launcher)  (Read 3426 times)

Offline Osobist

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Suggesstion: add spawnItem to items: in OXCE.

I had an idea to add flare-rounds for grenade launcher to light up dark places. But I can't place items via shots.

Sometimes it's not convenient to use actual flares because of small throw distance. Also it's useful when you want to places mines around the map. Perhaps there is other uses might be.

Of course I could spawn the unit that emits the light but the problem is that aliens can attack the flare instead of player's units which seems incorrect. More than that - the spawned flare can detect enemies as unit if they come close enough. It's okay for remote cameras but not for flares.
« Last Edit: April 23, 2023, 01:07:21 pm by Meridian »

Offline Meridian

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I will look at it.

(no promise yet)

Offline Osobist

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Thanks in advance anyway!

Offline Meridian

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Done.

Example:

Code: [Select]
items:
  - type: STR_RIFLE_CLIP
    spawnItem: STR_ELECTRO_FLARE
    spawnItemChance: 100
« Last Edit: April 23, 2023, 01:22:10 pm by Meridian »

Offline Nord

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So much possibilities... thanks.

Offline mutantlord

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So much possibilities... thanks.

Can this feature support spawning primed item? Eg Proximity grenades or mines that are primed.

Offline mutantlord

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Hi any update to my question?

Offline Yankes

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No, there is no option to do it, but you can hack it using scripts

Offline mutantlord

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Thanks Yankes