Author Topic: [DONE][Suggestion] requiresBuyBaseFunc for engineer and scientist  (Read 1739 times)

Offline bulletdesigner

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[DONE][Suggestion] requiresBuyBaseFunc for engineer and scientist
« on: September 09, 2022, 03:14:38 pm »
Why? to clear the list of the outpost and other bases that donĀ“t have manufacture or research, and also to not show in other "factions base". Currently can do it for all the rest , this two are a sore thumb in the list


something like this for exemple
costEngineer: 25000
 requiresBuyEngineerBaseFunc: [manufacture]
costScientist: 30000   
 requiresBuyScientistBaseFunc: [research]

« Last Edit: September 10, 2022, 03:09:08 pm by Meridian »

Offline Yankes

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Re: [Suggestion] requiresBuyBaseFunc for engineer and scientist
« Reply #1 on: September 09, 2022, 10:53:55 pm »
Done:
Code: [Select]
hireScientistsRequiresBaseFunc: [FUNC_A]
hireEngineersRequiresBaseFunc: [FUNC_B]

Offline bulletdesigner

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Re: [DONE][Suggestion] requiresBuyBaseFunc for engineer and scientist
« Reply #2 on: September 10, 2022, 03:40:00 pm »
That was quick, nice, thks for dev time as always!