Hey there!
I've been messaging Yankes and Meridian by PM and got recommended to make an official request here so everyone can estimate whether or not such feature would be nice for their mods (and thus be implemented, potentially).
I've been making a "Play as the aliens" mod for the past 3 weeks or so, as such I would like to force the player to only be able to have 1 alien race per craft, the feature would work like this:
Go to craft loadouts -> craft crew -> load 1 aquatoid soldier (now craft will only accept aquatoid units (soldiers/terror units)). -> Throw error message when trying to load a different race. -> Unload all soldiers (empty craft) to accept other races again.
It is, in some way, similar to requiresBaseFunc but for crafts and would only trigger once a unit type is loaded (this could also be applied to armors for other mods).
Having soldier types limited per craft could be useful for mods restricting unit compositions, do tell me if I missed an additionnal benefit of such a feature though!
Do you guys think this would be an interesting enough feature to be added, could this be useful to you as a modder?
Cheers,
Nils