...that Kamchatka Safehouse of Red Dawn...
One agent plus two dogs vs Red Dawn gangers at their SafehouseOnly one agent, Yngvar, is ready for that mission, others are wounded. So he takes all the dogs he can with him and go off for the Kamchatka. There will be no less than 10 opponents. It will be a big luck to capture a 2nd level cultist and retreat without casualties.
So, dog master's van arrives at the sceen at 11:04 on the 4th of June 1997, 60 hours since the mission start at 23:00 on the 1st of June.
Turn 1A ganger is looking straight at the van. Yngvar flashbangs him and Kabang (71 reactions) finishes him off from his back. Lookaround. One ganger is wandering near, not a problem. The Safehouse is near, it's good luck!
The Plan is: loot the Safehouse and retreat. The problem is a spotted Pioneer inside the Safehouse. If there are more cultists inside the Plan must be revised.
Cultists shoot at Yngvar and his dog who became visible to the attackers until the next turn because X-Commers hit their teammate (with a flashbang and a dog bite). 12 bullets have been fired, only one of them hits Yngvar at the front of his vest but inflicts a fatal wound. The hit takes 13 health points out of 30. In addition a pair of gangers emerges from the fog of war near the Safehouse.
Turn 2So, there are more cultists near the Safehouse and the only agent is bleeding. The plan has been revised and now sounds as RETREAT!
OutcomeNo casualties, no loot, one person is going to a hospital for 17 days. Earned almost minus 100 points of score. It's better than minus 150 if I've ignored that mission. Sufficient performance.
It was the 2nd safehouse overall. The 1st was cleared by a squad of four agents. Need more agents!
PS. Added a gif showing how Red Dawn shoot at the agent that was exposed to them after hitting their teammate.