aliens

Author Topic: metadata.yml documentation [SOLVED]  (Read 2905 times)

Offline pjlasl

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metadata.yml documentation [SOLVED]
« on: January 03, 2022, 07:07:33 pm »
I have tried to search for documentation that explains the different properties and their definitions in a metadata file but I haven't had any luck.

Can someone point me to some documentation?
« Last Edit: January 04, 2022, 01:23:21 am by pjlasl »

Online Meridian

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Re: metadata.yml documentation
« Reply #1 on: January 03, 2022, 10:33:55 pm »
id = mod's unique ID (required)
name = mod's short name
description = mod's full description
version = mod's version
author = mod's author(s)
master = ID of the parent mod, for example xcom1, xcom2, etc. You can use "*" to say it can be used with any parent mod
isMaster = whether this mod is a mod without a parent mod, true or false
reservedSpace = how much space do you need for image indices in image sets, default 1 = indices 0 to 999; 2 = 0 to 1999, 3 = 0 to 2999, etc.
requiredExtendedVersion = number of the minimum required OXCE version required by this mod
loadResources = original 1994/1995 resources to be loaded by this mod (either UFO or TFTD)
resourceConfig = filename of an additional config file that you will probably never need... unless you plan to mod "soundDefs" or "transparencyLUTs"
« Last Edit: April 23, 2022, 08:00:53 pm by Meridian »

Offline pjlasl

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Re: metadata.yml documentation
« Reply #2 on: January 04, 2022, 01:23:06 am »
Thank you!

Offline N7Kopper

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Re: metadata.yml documentation [SOLVED]
« Reply #3 on: July 12, 2022, 12:11:50 am »
Can you have a mod have multiple master mods? Such as a mod that specificially targets UFO and TFTD, but not conversions - or one that targets UFO or TFTD plus certain total conversions that still use their assets, such as X-Chronicles?

Online Meridian

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Re: metadata.yml documentation [SOLVED]
« Reply #4 on: July 12, 2022, 11:30:05 am »
not atm