Aldorn: Well, I asked it here in first place because I supposed someone had made test before... You are very kind to make the testing and reporting back here! Thank you!
I just wanted to mod some bigger capacity (also heavier) ammo magazines for the Auto-Cannon, because I am focused in a mod about improved "conventional" (Firearms) X-Com weapons... As the Auto Cannon already has three ammo variants (four counting the Alien Alloys ammo present in the Final Mod Pack), in practice this modding would give us six different magazines for the weapon.
I was following the development of your modded Ufopaedia... About that nice effort: Do you know if it is possible to add new sections to the Ufopedia, or the modder can only change the existing ones and is stuck with the ten (I think) current sections present in the game? It would be nice to be able to make a "Ammunition" section of the Ufopedia where pages can be added wich shows a larger number of ammo types for a weapon (without showing the weapon itself).
LeBashar: I already thought about your approach, but I just wanted to have a light ammo magazine for the autocannon to be used by weaker soldiers, and a heavy magazine with more ammo for the stronger troops... I suppose I just can mod a "light Auto cannon" and a "haevy Auto Cannon", but I liked the concept of "ammo interchangeability"...