Author Topic: [Suggestion] "RandomType" for defense systems  (Read 278 times)

Offline Ethereal

  • Commander
  • *****
  • Posts: 684
    • View Profile
[Suggestion] "RandomType" for defense systems
« on: November 07, 2024, 05:41:36 pm »
It would be nice to be able to set "RandomType" for defense systems (and for ship weapons too), like for items.

And also to have a more accurate idea of damage in UFOpedia. Right now there is an average value without taking into account the damage spread.

Online Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 9082
    • View Profile
Re: [Suggestion] "RandomType" for defense systems
« Reply #1 on: November 07, 2024, 05:59:57 pm »
It would be nice to be able to set "RandomType" for defense systems (and for ship weapons too), like for items.

ok

And also to have a more accurate idea of damage in UFOpedia. Right now there is an average value without taking into account the damage spread.

I don't maintain ufopaedia.org

Offline Ethereal

  • Commander
  • *****
  • Posts: 684
    • View Profile
Re: [Suggestion] "RandomType" for defense systems
« Reply #2 on: November 07, 2024, 06:25:03 pm »
I don't maintain ufopaedia.org

I meant the gaming Uforedia, not the site.

Online Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 9082
    • View Profile
Re: [Suggestion] "RandomType" for defense systems
« Reply #3 on: November 07, 2024, 09:05:52 pm »
I meant the gaming Uforedia, not the site.

Ah ok, I can add more stuff to "stats for nerds".

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • *****
  • Posts: 11721
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: [Suggestion] "RandomType" for defense systems
« Reply #4 on: November 07, 2024, 11:04:15 pm »
Ah ok, I can add more stuff to "stats for nerds".

That would be nice, I support this idea.