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When creating new maps are corner pieces only cosmetic?
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Topic: When creating new maps are corner pieces only cosmetic? (Read 1570 times)
The Martian
Commander
Posts: 754
"It implores you to listen to its arguments..."
When creating new maps are corner pieces only cosmetic?
«
on:
April 24, 2023, 12:33:43 pm »
When creating new maps are corner pieces only cosmetic or will corners without them have gaps that can be seen and shot through?
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Solarius Scorch
Global Moderator
Commander
Posts: 11721
WE MUST DISSENT
Re: When creating new maps are corner pieces only cosmetic?
«
Reply #1 on:
April 24, 2023, 06:58:57 pm »
Depends on the MCD, really.
In case of these tiles, the walls seem to block the entire side, so corners wouldn't be necessary to block view.
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kevL
Colonel
Posts: 482
pitchforks and torches
Re: When creating new maps are corner pieces only cosmetic?
«
Reply #2 on:
April 28, 2023, 10:59:51 am »
pretty sure that the OxC engines successfully block view between diagonally touching LoFTs (unlike the original XCOM).
But I believe it's good policy to 'cap off' corners for other reasons that i forget ...
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The Martian
Commander
Posts: 754
"It implores you to listen to its arguments..."
Re: When creating new maps are corner pieces only cosmetic?
«
Reply #3 on:
May 11, 2023, 08:00:37 am »
(Sorry about the long delay in my response, something unexpected came up that I had to deal with.)
Thank you both for the information.
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When creating new maps are corner pieces only cosmetic?