Hi, I've been playing this mod in the past few days. I really like it.
Hey, sorry for super late reply. I'm extremely busy with life right now, but I'm glad you like it
However I have a problem. The game crashes on 21st September around 23:00 right after I finished a Colony Assault and started MC training four aquanauts, and says "OpenXcom has crashed: Segmentation fault. This usually indicates something missing in a mod. [...]"
If I had to guess, I'd say some research is causing the crash at 23:00. Do you happen to have the savefile, if it's not too late? Perhaps we can find the bug or get a quick-fix, at least.
I should add that I also experienced a crash a couple weeks ago when losing the game. This occurs when the ending "cutscene" sequence is triggered. Does not happen in my UFO mod and I'm 100% certain it wasn't happening before in TFTD either (as I deliberately drove myself to losing games previously and experienced no crashes). So there's currently 3 reported crashes that need to be addresseed right now:
- SIMON's Aquatoid Medic research crash (which I couldn't duplicate)
- Jokerke12's crash after Colony Assault @ 23:00 hrs (possibly research related too)
- Orz' ending "cutscene" crash (losing the game crashes game)
All of these crashes are likely due to recent changes in nightlies. Last stable version of UFO/TFTD Rework was done and tested with nightlies from mid July, if I remember correctly. And, furthermore, I successfully played 3 or 4 TFTD campaigns
without any crashes whatsoever.
However, like I said, I'm extremely busy right now and it's unlikely I'll be able to invest any serious time on bug-fixing for a while.
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