If you make a purchasable craft and forget (duh!) to add a transfertime, buy it in the game, the game starts to behave erratically.
The transfer screen shows negative arrival times and adds one craft per hour until you quit.
Not a big thing, but it seems unlike many other settings this one seems to have no default setting (e.g. 24), causing this glitch.
Of course it is easily fixed by adding a transfertime to the mod, but i thoiught i better report it.
p.s.: I love the new soldier transformation options! A very flexible tool indeed.