Hey ppl..
A little update about SAR HWP mod.. to be honest, i am working on other things as well for my big mod..
At the coding part, i learned many thing about possibilities and limits. As i saw that, there is not many people who worked on HWP's or HWP type soldiers before. For that reason, i experience many new things.. As a result, i could create %90 of what i planned.
Even this mod looks like "a HWP mod" and simple enough compared to other huge projects, it gone behind that line.. I redesigned many graphics and added much more code then i planned. For example, this mod got much more weapons then whole XCOM 1.. i don't count the combinations.
So there will be 3 type of SAR unit..
- Tanks - Heavy Cannons with mini rocket launchers
- Flying Tanks - Burst weapons with rocket pack
- Sectopods - Dual Burst weapons/Dual cannons with rocket/missile/autocannon support
Every unit will have inventory and it's up to you which ammo you want to bring. Every weapon types got their own ammo and fire mods. The mod will be for vanilla XCE+ game but will have much more weapon types to easily integrate to other huge mods.
- Cannon, laser, plasma, and their auto versions with rocket launchers for vanilla.
- Gauss, Pulse, Rail, Ion weapon types for more non-vanilla choices..
Every hull will have cons and pros..
and btw i finished X-Cool armor sets too